Exemple #1
0
    public void Generate()
    {
        Int32.TryParse(input[0].text, out continents);

        float.TryParse(input[1].text, out linear);
        float.TryParse(input[2].text, out angular);

        GenerateTectonics.GenerateContinents(continents, oceanPercentage, linear, angular);
        World.SetTexture(TextureType.Tectonic);
        StartCoroutine("Grow");
    }
Exemple #2
0
    IEnumerator Grow()
    {
        bool growing = false;

        Debug.Log("Started Coroutine");
        while (!growing)
        {
            growing = GenerateTectonics.GrowContinents();
            World.SetTexture(TextureType.Tectonic);

            yield return(null);
        }
        World.SetTexture(TextureType.Tectonic);

        Debug.Log("Ended Coroutine");
    }
Exemple #3
0
 public void GenerateElevation()
 {
     GenerateTectonics.GenerateElevation(1);
 }