public void CheckFunctionality_Of_IsWithin_When_InsertValue_InRange_result_False(int value) { //Act var result = GeneralValidationHelper.IsWithin(value, 10, 20); //Assert Assert.False(result); }
public void CheckFunctionality_Of_IsIntegerValueNegative_When_InsertValue_Positive_result_False(int value) { //Act var result = GeneralValidationHelper.IsIntegerValueNegative(value); //Assert Assert.False(result); }
private void ValidateSetupValue(int value) { if (GeneralValidationHelper.IsIntegerValueNegative(value)) { _log.Message(LogLevel.Warn, RobotConstantsValues.MatrixSetupFailureBackToDefault); // no need to throw exception. Mission will fail PreDefaultMatrix(); } }
public bool SetPosition(int x, int y, Direction direction) { _log.Starting(); if (!Enum.IsDefined(typeof(Direction), direction)) { throw new InvalidEnumArgumentException(); } if (GeneralValidationHelper.IsIntegerValueNegative(x) || GeneralValidationHelper.IsIntegerValueNegative(y)) { return(false); } if (!GeneralValidationHelper.IsWithin(x, _workingMatrixSize.Min_Y_Value, _workingMatrixSize.Max_Y_Value)) { return(false); } if (!GeneralValidationHelper.IsWithin(y, _workingMatrixSize.Min_X_Value, _workingMatrixSize.Max_X_Value)) { return(false); } switch (direction) { case Direction.N: // y++ return(ProcessNorthDirection(x, y, direction)); case Direction.S: // y-- return(ProcessSouthDirection(x, y, direction)); case Direction.E: //x++ return(ProcessEastDirection(x, y, direction)); case Direction.W: //x-- return(ProcessWestDirection(x, y, direction)); default: throw new NotImplementedException(); } }
public bool ProcessSouthDirection(int x, int y, Direction direction)// y-- { // int temp = _currentPosition.Y - y; int temp = y; if (!GeneralValidationHelper.IsWithin(temp, _workingMatrixSize.Min_Y_Value, _workingMatrixSize.Max_Y_Value)) { return(false); } if (!GeneralValidationHelper.IsWithin(x, _workingMatrixSize.Min_X_Value, _workingMatrixSize.Max_X_Value)) { return(false); } _currentPosition.X = x; _currentPosition.Y = temp; _currentPosition.Direction = direction; return(true); }
public bool ProcessWestDirection(int x, int y, Direction direction) //x-- { //int temp = _currentPosition.X - x; int temp = x; if (_setupPostionFirstTime) { if (!GeneralValidationHelper.IsWithin(temp, _workingMatrixSize.Min_X_Value, _workingMatrixSize.Max_X_Value)) { return(false); } } if (!GeneralValidationHelper.IsWithin(y, _workingMatrixSize.Min_Y_Value, _workingMatrixSize.Max_Y_Value)) { return(false); } _currentPosition.Y = y; _currentPosition.X = temp; _currentPosition.Direction = direction; return(true); }