private void SaveAndClose() { _generalSettingsStore.Save(_settings); Save?.Invoke(this, EventArgs.Empty); Close(); }
private void SaveSettings(bool saveGameList = false, List <SelectableGame> gameList = null) { if (saveGameList) { _gameListStore.Save(gameList); } ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); PopulateSettings(); _generalSettingsStore.Save(_settings); }