private void Awake() { if (Instance == null) { Instance = this; } else if (Instance != this) { Destroy(gameObject); } }
// Use this for initialization void Start() { gs = GetComponent<GeneralScript>(); activeModule = false; speedmodok = true; rateok = true; animok = true; matCache = cacheOption.renderer.material; fadeAlphaOptionTitle = 1f; stateLoading = new bool[9]; displaySelected = new bool[DataManager.Instance.aDisplay.Length]; for(int i=0;i<stateLoading.Length-1;i++) stateLoading[i] = false; for(int j=0;j<DataManager.Instance.aDisplay.Length;j++) displaySelected[j] = DataManager.Instance.songSelected != null ? DataManager.Instance.displaySelected[j] : false; DataManager.Instance.BPMEntryMode = ProfileManager.Instance.currentProfile.inBPMMode; rateSelected = DataManager.Instance.songSelected != null ? DataManager.Instance.rateSelected : 0f; scoreJudgeSelected = DataManager.Instance.songSelected != null ? DataManager.Instance.scoreJudgeSelected : Judge.NORMAL; hitJudgeSelected = DataManager.Instance.songSelected != null ? DataManager.Instance.hitJudgeSelected : Judge.NORMAL; lifeJudgeSelected = DataManager.Instance.songSelected != null ? DataManager.Instance.lifeJudgeSelected : Judge.NORMAL; skinSelected = DataManager.Instance.songSelected != null ? DataManager.Instance.skinSelected : 0; raceSelected = DataManager.Instance.songSelected != null ? DataManager.Instance.raceSelected : 0; deathSelected = DataManager.Instance.songSelected != null ? DataManager.Instance.deathSelected :0; ratestring = rateSelected.ToString("00"); alphaText = new float[stateLoading.Length]; isFading = new bool[stateLoading.Length]; alphaDisplay = new float[stateLoading.Length]; isFadingDisplay = new bool[stateLoading.Length]; offsetFading = new float[stateLoading.Length]; offsetPreviousFading = new float[stateLoading.Length]; for(int i=0;i<stateLoading.Length;i++) offsetFading[i] = 0f; for(int i=0;i<stateLoading.Length;i++) offsetPreviousFading[i] = 0f; for(int i=0;i<stateLoading.Length;i++) isFading[i] = false; for(int i=0;i<stateLoading.Length;i++) alphaText[i] = 1f; for(int i=0;i<stateLoading.Length;i++) isFadingDisplay[i] = false; for(int i=0;i<stateLoading.Length;i++) alphaDisplay[i] = displaySelected[i] ? 1f : 0f; if(DataManager.Instance.quickMode){ timeOption = 0.02f; } }
// On start, grab the reference to the general object. private void Start() { general = GameObject.Find("General").GetComponent <GeneralScript>(); }
// Use this for initialization void Start() { gs = GetComponent<GeneralScript>(); error = GetComponent<ErrorLabel>(); popin = false; popout = false; activeModule = true; posBaseCameraSong = camerasong.transform.position; startnumber = 0; currentstartnumber = 0; customSearch = false; packLocked = "null"; songCubePack = new Dictionary<GameObject, string>(); createCubeSong(); locked = false; search = ""; searchOldValue = ""; songList = new Dictionary<string, Dictionary<Difficulty, Song>>(); activeSongList(gs.getZonePack().getActivePack()); if(DataManager.Instance.mousePosition != -1){ startnumber = DataManager.Instance.mousePosition; currentstartnumber = startnumber; } }
// Use this for initialization void Start() { if(!LoadManager.Instance.alreadyLoaded) ProfileManager.Instance.CreateTestProfile(); if(!LoadManager.Instance.alreadyLoaded) TextManager.Instance.LoadTextFile(); if(!LoadManager.Instance.alreadyLoaded) LoadManager.Instance.Loading(); gs = GetComponent<GeneralScript>(); popin = false; popout = false; activeModule = true; numberPack = 0; nextnumberPack = 0; packs = new Dictionary<GameObject, string>(); var tempPack = new Dictionary<GameObject, string>(); var position = 0; var thePackPosition = -1; foreach(var el in LoadManager.Instance.ListSong().Keys){ var thego = (GameObject) Instantiate(miniCubePack, new Vector3(0f, 13f, 20f), miniCubePack.transform.rotation); thego.SetActive(true); if(LoadManager.Instance.ListTexture().ContainsKey(el)) thego.renderer.material.mainTexture = LoadManager.Instance.ListTexture()[el]; tempPack.Add(thego, el); if(el == DataManager.Instance.packSelected) thePackPosition = position; position++; } if(DataManager.Instance.packSelected != "" && thePackPosition != -1){ for(int i=thePackPosition;i<tempPack.Count;i++){ packs.Add(tempPack.ElementAt(i).Key, tempPack.ElementAt(i).Value); } for(int i=0;i<thePackPosition;i++){ packs.Add(tempPack.ElementAt(i).Key, tempPack.ElementAt(i).Value); } }else{ for(int i=0;i<tempPack.Count;i++){ packs.Add(tempPack.ElementAt(i).Key, tempPack.ElementAt(i).Value); } } organiseCube(0); fadeAlpha = 0f; }
// Use this for initialization void Start() { gs = GetComponent<GeneralScript>(); activeModule = false; displayLoading = false; time = 0f; alphaSongLaunch = new float[6]; for(int i=0;i<6; i++){ alphaSongLaunch[i] = 0f; } alphaBlack = 0f; if(DataManager.Instance.quickMode){ speedAlphaSongLaunch = 0.1f; speedAlphaBlack = 0.1f; } }