new void Awake() { gm = GeneralManager.GetInstance(); bb = BreadBoard.GetInstance(); cp = CircuitPool.GetInstance(); fabricator = Fabricator.GetInstance(); }
new void Awake() { generalManager = GeneralManager.GetInstance(); workspaceEditor = WorkspaceEditor.GetInstance(); canvasManager = CanvasManager.GetInstance(); contextMenuManager = ContextMenuManager.GetInstance(); }
new void Awake() { generalManager = GeneralManager.GetInstance(); }
private void Awake() { breadBoard = BreadBoard.GetInstance(); gm = GeneralManager.GetInstance(); }
void Start() { generalManager = GeneralManager.GetInstance(); button = gameObject.GetComponent <Button>(); button.onClick.AddListener(Resume); }