private int FindTileByScreenPos(Vector3 coords) { Find.WorldCameraDriver.JumpTo(coords); var uiPos = GenWorldUI.WorldToUIPosition(coords); var tileId = GenWorld.TileAt(uiPos); if (tileId == Tile.Invalid) { return(Tile.Invalid); } // just check that the tile isn't very far from the given coordinates var foundTileCoords = Find.WorldGrid.GetTileCenter(tileId); var dist = Vector3.Distance(foundTileCoords, coords); return(dist < _deltaVectorBig.magnitude ? tileId : Tile.Invalid); }
public static void UpdateVisibility() { if (WorldRendererUtility.WorldRenderedNow) { int tile = GenWorld.TileAt(Verse.UI.MousePositionOnUI); if (tile >= 0) { Log.Message($"TILE: {tile} COST: {worldPathTexts[tile].Text}"); } } foreach (var textMesh in worldPathTexts) { bool visibleOnWorld = !WorldRendererUtility.HiddenBehindTerrainNow(textMesh.Position); if (visibleOnWorld != textMesh.Active) { textMesh.SetActive(visibleOnWorld); textMesh.WrapAroundPlanetSurface(); } } }
public static List <WorldObject> WorldObjectsUnderMouse(Vector2 mousePos) { List <WorldObject> list = new List <WorldObject>(); ExpandableWorldObjectsUtility.GetExpandedWorldObjectUnderMouse(mousePos, list); float caravanDirectClickRadius = GenWorldUI.CaravanDirectClickRadius; GenWorldUI.clickedCaravans.Clear(); List <Caravan> caravans = Find.WorldObjects.Caravans; for (int i = 0; i < caravans.Count; i++) { Caravan caravan = caravans[i]; if (caravan.DistanceToMouse(mousePos) < caravanDirectClickRadius) { GenWorldUI.clickedCaravans.Add(caravan); } } GenWorldUI.clickedCaravans.SortBy((Caravan x) => x.DistanceToMouse(mousePos)); for (int j = 0; j < GenWorldUI.clickedCaravans.Count; j++) { if (!list.Contains(GenWorldUI.clickedCaravans[j])) { list.Add(GenWorldUI.clickedCaravans[j]); } } float dynamicallyDrawnObjectDirectClickRadius = GenWorldUI.DynamicallyDrawnObjectDirectClickRadius; GenWorldUI.clickedDynamicallyDrawnObjects.Clear(); List <WorldObject> allWorldObjects = Find.WorldObjects.AllWorldObjects; for (int k = 0; k < allWorldObjects.Count; k++) { WorldObject worldObject = allWorldObjects[k]; if (worldObject.def.useDynamicDrawer && worldObject.DistanceToMouse(mousePos) < dynamicallyDrawnObjectDirectClickRadius) { GenWorldUI.clickedDynamicallyDrawnObjects.Add(worldObject); } } GenWorldUI.clickedDynamicallyDrawnObjects.SortBy((WorldObject x) => x.DistanceToMouse(mousePos)); for (int l = 0; l < GenWorldUI.clickedDynamicallyDrawnObjects.Count; l++) { if (!list.Contains(GenWorldUI.clickedDynamicallyDrawnObjects[l])) { list.Add(GenWorldUI.clickedDynamicallyDrawnObjects[l]); } } int num = GenWorld.TileAt(mousePos, false); List <WorldObject> allWorldObjects2 = Find.WorldObjects.AllWorldObjects; for (int m = 0; m < allWorldObjects2.Count; m++) { if (allWorldObjects2[m].Tile == num && !list.Contains(allWorldObjects2[m])) { list.Add(allWorldObjects2[m]); } } float caravanWideClickRadius = GenWorldUI.CaravanWideClickRadius; GenWorldUI.clickedCaravans.Clear(); List <Caravan> caravans2 = Find.WorldObjects.Caravans; for (int n = 0; n < caravans2.Count; n++) { Caravan caravan2 = caravans2[n]; if (caravan2.DistanceToMouse(mousePos) < caravanWideClickRadius) { GenWorldUI.clickedCaravans.Add(caravan2); } } GenWorldUI.clickedCaravans.SortBy((Caravan x) => x.DistanceToMouse(mousePos)); for (int num2 = 0; num2 < GenWorldUI.clickedCaravans.Count; num2++) { if (!list.Contains(GenWorldUI.clickedCaravans[num2])) { list.Add(GenWorldUI.clickedCaravans[num2]); } } GenWorldUI.clickedCaravans.Clear(); return(list); }