void Start() { // Chace references myRenderer = GetComponent <SpriteRenderer>(); animator = GetComponent <Animator>(); gemInterface = FindObjectOfType <GemInterface>(); }
void Start() { gemInterface = FindObjectOfType <GemInterface>(); }
void Start() { // Chace references myRenderer = GetComponent <SpriteRenderer>(); animator = GetComponent <Animator>(); gemInterface = FindObjectOfType <GemInterface>(); }
void Start() { gemInterface = FindObjectOfType <GemInterface>(); }