static void Insensitive_Unrealized(object obj, EventArgs args) { Gdk.Window win = (Gdk.Window)map[obj]; win.Destroy(); map.Remove(obj); map.Remove(win); }
protected override void OnUnrealized() { bin_window.Destroy(); bin_window = null; base.OnUnrealized(); }
static void DestroySplitter() { if (splitter != null) { splitter.Hide(); splitter.Destroy(); splitter = null; } }
protected override void OnUnrealized() { IsRealized = false; event_window.UserData = IntPtr.Zero; event_window.Destroy(); event_window = null; base.OnUnrealized(); }
protected override void OnUnrealized() { if (d_window != null) { d_window.UserData = IntPtr.Zero; d_window.Destroy(); d_window = null; } gtk_widget_set_realized(Handle, false); }
protected override void OnUnrealized() { if (titleWindow != null) { titleWindow.UserData = IntPtr.Zero; titleWindow.Destroy(); titleWindow = null; } base.OnUnrealized(); }
public static void WindowDestroy(Gdk.Window window) { // There is a bug in GDK, and subsequently in Gdk# 2.8.5 through 2.12.1 // where the managed Gdk.Window.Destroy function does not obtain a // normal reference (non-toggle) on the GdkWindow before calling // _destroy on it, which the native function apparently expects. // https://bugzilla.novell.com/show_bug.cgi?id=382186 // http://anonsvn.mono-project.com/viewcvs/trunk/gtk-sharp/gdk/Window.custom?rev=101734&r1=42529&r2=101734 if (window == null) { return; } if (!toggle_ref_supported) { window.Destroy(); return; } // If this ever happens I will move out west and start farming... if (g_object_ref == null || gdk_window_destroy == null) { window.Destroy(); return; } if (invoke_args == null) { invoke_args = new object[1]; } invoke_args[0] = window.Handle; g_object_ref.Invoke(null, invoke_args); gdk_window_destroy.Invoke(null, invoke_args); window.Dispose(); }
public static void Remove(Widget wrapper) { Gtk.Widget widget = wrapper.Wrapped; Gdk.Window win = (Gdk.Window)map[widget]; if (win != null) { map.Remove(widget); map.Remove(win); win.Destroy(); } widget.SizeAllocated -= Insensitive_SizeAllocate; widget.Realized -= Insensitive_Realized; widget.Unrealized -= Insensitive_Unrealized; widget.Mapped -= Insensitive_Mapped; widget.Unmapped -= Insensitive_Unmapped; }