public static void FireTriggerEvent(Gaze_TriggerEventArgs e) { if (OnTriggerEvent != null) { OnTriggerEvent(e); } }
private void Gaze_EventManager_OnTriggerEvent(Gaze_TriggerEventArgs e) { if (e.IsTrigger && ((GameObject)e.Sender).GetInstanceID().Equals(Interaction.gameObject.GetInstanceID())) { NumTimes--; if (NumTimes == 0) { ValidateCustomCondition(true); } } }