private void ResetAllWindowPositions(Gauges gauges, GaugeLayout layout) { foreach (GaugeSet set in GaugeSetPool.instance) { LayoutGaugeSet(set, layout); } }
public static bool createGaugesById(string id_project, string planneddate, string deliverydate, string observation1, string numver, string observation2, string numprod, string observation3) { var id_projectObj = JsonConvert.DeserializeObject(id_project); string idProject = Convert.ToString(id_projectObj); // var planneddateObj = JsonConvert.DeserializeObject(planneddate); DateTime varplanneddate = Convert.ToDateTime(planneddate); // var deliverydateObj = JsonConvert.DeserializeObject(deliverydate); DateTime vardeliverydate = Convert.ToDateTime(deliverydate); TimeSpan dateCal = vardeliverydate - varplanneddate; int deliverydays = dateCal.Days; bool resp = false; try { Gauges gauges = new Gauges(); gauges.codigo_proyecto = idProject; gauges.nombre_indicador = "Fecha planificada"; gauges.valor_indicador = deliverydays; gauges.valor_indicador = 1; ServicesLibrary.GaugesImpl gaugesIml = new ServicesLibrary.GaugesImpl(); gaugesIml.createGaugesByIdProject(gauges); } catch (Exception ex) { throw ex; } return(resp); }
public bool createGaugeByIdProject(Gauges gauges) { SqlConnection sqlConnection = null; SqlCommand cmd = null; // SqlDataReader dr = null; bool response = false; try { sqlConnection = DataAccess.Connection.getInstance().getConnection(); cmd = new SqlCommand("sp_CreateGauges", sqlConnection); cmd.Parameters.AddWithValue("@idProject", gauges.codigo_proyecto); cmd.Parameters.AddWithValue("@nameGauge", gauges.nombre_indicador); cmd.Parameters.AddWithValue("@valueGauge", gauges.valor_indicador); cmd.Parameters.AddWithValue("@observationGauge", gauges.observacion_indicador); cmd.CommandType = CommandType.StoredProcedure; int filas = cmd.ExecuteNonQuery(); if (filas > 0) { response = true; } } catch (Exception ex) { response = false; throw ex; } finally { sqlConnection.Close(); } return(response); }
public Droid(Components type, Dictionary <CraftedResourcesType, int> requires, List <Components> buildsInto, Gauges damage, Gauges health, bool canLeaveBase, ResourceBase additionalResource) : base(type, requires, additionalResource) { Damage = damage; Health = health; CanLeaveBase = canLeaveBase; }
public Steel(CraftedResourcesType type, Dictionary <ResourceTypes, int> requires, List <Components> buildsInto, Gauges strength, Effects resistance, Gauges shineyness, ResourceBase additionalResource) : base(type, requires, buildsInto, additionalResource) { Strength = strength; Resistance = resistance; Shineyness = shineyness; }
public void EnableAllGauges(Gauges gauges) { foreach (AbstractGauge gauge in gauges) { SetGaugeEnabled(gauge.GetWindowId(), true); } }
public Weapon(Components type, Dictionary <CraftedResourcesType, int> requires, Gauges attackSpeed, Gauges damage, bool requiresProficiency, bool isTwohanded) : base(type, requires) { RequiresProficiency = requiresProficiency; IsTwohanded = isTwohanded; AttackSpeed = attackSpeed; Damage = damage; }
public ConfigWindow(Gauges gauges) : base(Constants.WINDOW_ID_CONFIG, "NanoGauges Configuration") { this.gauges = gauges; SetSize(350, 300); CenterWindow(); }
private void Manager_AfterMessageReceived(MessageEventArgs e) { if (MS43AnalogValues.CanParse(e.Message)) { var av = new MS43JMGAnalogValues(); av.Parse(e.Message); Gauges.ForEach(g => g.Update(av)); } }
public void Can_serialize_a_gague_properly() { var target = new Gauges { Value = 0.25m }; string result = Serializer.Serialize(target); result.Should().NotBeNullOrEmpty(); }
public void ResetAllWindowPositions(Gauges gauges) { GaugeLayout layout = new DefaultLayout(gauges, this); foreach (GaugeSet set in GaugeSetPool.instance) { LayoutGaugeSet(set, layout); } }
protected GaugeLayout(Gauges gauges, Configuration configuration) { this.gauges = gauges; this.configuration = configuration; this.verticalGaugeWidth = configuration.verticalGaugeWidth; this.verticalGaugeHeight = configuration.verticalGaugeHeight; this.gaugeScaling = configuration.gaugeScaling; this.horizontalGaugeWidth = configuration.horizontalGaugeWidth; this.horizontalGaugeHeight = configuration.horizontalGaugeHeight; }
public ConfigWindow(Gauges gauges) : base(Constants.WINDOW_ID_CONFIG, "NanoGauges Configuration") { this.gauges = gauges; // profilesWindow = new ProfilesWindow(); hotkeysWindow = new HotkeysWindow(); exportWindow = new ExportWindow(); // SetSize(350, 300); CenterWindow(); }
private async void Manager_AfterMessageReceived(MessageEventArgs e) { if (MS43AnalogValues.CanParse(e.Message)) { var av = new MS43BBAnalogValues(); av.Parse(e.Message); await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () => { Gauges.ForEach(g => g.Update(av)); }); } }
private void FillGauges(Gauges obj) { Rpm1.Value = obj.RpmGauge1; Rpm2.Value = obj.RpmGuage2; Temp1.Value = obj.TempGauge1; Temp2.Value = obj.TempGuage2; Torque1.Value = obj.TorqueGauge1; Torque2.Value = obj.TorqueGauge2; BlackRpm.Value = obj.BGRpm; BlackTemp.Value = obj.BGTemp; BlackTorue.Value = obj.BGTorque; }
public DefaultLayout(Gauges gauges, Configuration configuration) : base(gauges, configuration) { standard = new StandardLayout(gauges, configuration); launch = new LaunchLayout(gauges, configuration); flight = new FlightLayout(gauges, configuration); landing = new LandingLayout(gauges, configuration); docking = new DockingLayout(gauges, configuration); orbiting = new OrbitingLayout(gauges, configuration); set1 = new ClusterLayout(gauges, configuration); set2 = new ClusterLayout(gauges, configuration); set3 = new ClusterLayout(gauges, configuration); }
public void ResetAllWindowPositions(Gauges gauges) { // The default layout only works well in screen width at 1900 pixels or above if (Screen.width >= 1900) { ResetAllWindowPositions(gauges, new DefaultLayout(gauges, this)); } else { // Screen is tiny, so prefer a clusterlayout at first ResetAllWindowPositions(gauges, new ClusterLayout(gauges, this)); } }
public override void createGauge(Viewport viewport) { //gauge data carGauge = new Gauges(ref guageTexture, ref needleTexture, ref lightTexture, ref canister, currentMotor.RedLineRPM, currentMotor.CurrentRPM, ref spriteBatch, new Vector2(viewport.Width - guageTexture.Width, viewport.Height - guageTexture.Height), ref currentFont); }
public MetricsContextValueSource Filter(IFilterMetrics filter) { if (!filter.IsContextMatch(Context)) { return(Empty); } return(new MetricsContextValueSource( Context, Gauges.Where(filter.IsGaugeMatch), Counters.Where(filter.IsCounterMatch), Meters.Where(filter.IsMeterMatch), Histograms.Where(filter.IsHistogramMatch), Timers.Where(filter.IsTimerMatch), ApdexScores.Where(filter.IsApdexMatch))); }
public bool createGaugesByIdProject(Gauges gauges) { bool responseService = false; try { GaugesDAO gaugesDAO = new GaugesDAO(); gauges.observacion_indicador = gauges.observacion_indicador == null ? gauges.observacion_indicador = "sin observacion" : gauges.observacion_indicador; responseService = gaugesDAO.createGaugeByIdProject(gauges); } catch (Exception ex) { responseService = false; throw ex; } return(responseService); }
static NanoGauges() { Log.SetLevel(Log.LEVEL.INFO); Log.Info("static init of NanoGauges"); gauges = new Gauges(); // // default window positions configuration.ResetAllWindowPositions(gauges); // configuration.SetGaugeSet(GaugeSet.ID.STANDARD); gauges.ReflectGaugeSetChange(); // configuration.Load(); Log.Info("log level is " + Log.GetLogLevel()); // snapinManager = new SnapinManager(gauges); Log.SetLevel(configuration.GetLogLevel()); trimIndicatorsEnabled = configuration.trimIndicatorsEnabled; }
static NanoGauges() { Log.SetLevel(Log.LEVEL.INFO); // Log.Info("static init of NanoGauges"); gauges = new Gauges(); configuration.ResetAllWindowPositions(gauges); configuration.SetGaugeSet(GaugeSet.ID.STANDARD); // profileManager = new ProfileManager(); // hotkeyManager = new HotkeyManager(); // configuration.Load(); Log.Info("log level is " + Log.GetLogLevel()); // gauges.ReflectGaugeSetChange(); gauges.UpdateGaugeScaling(); // snapinManager = new SnapinManager(gauges); }
private void TestValue() { var random = new Random(); LineChart.FillChart(random.Next(1, 10), random.Next(1, 10), random.Next(1, 10), random.Next(1, 10)); Gauges values = new Gauges { BGRpm = random.Next(1, 6000), BGTemp = random.Next(1, 200), BGTorque = random.Next(1, 3000), RpmGauge1 = random.Next(1, 6000), RpmGuage2 = random.Next(1, 6000), TempGauge1 = random.Next(1, 200), TempGuage2 = random.Next(1, 200), TorqueGauge1 = random.Next(1, 3000), TorqueGauge2 = random.Next(1, 3000) }; FillGauges(values); fillValueCards(cr); }
public SelectorGauge(Gauges gauges) : base(Constants.WINDOW_ID_GAUGE_SETS) { this.gauges = gauges; this.skin = Utils.GetTexture("Nereid/NanoGauges/Resource/SETS-skin"); }
public LaunchLayout(Gauges gauges, Configuration configuration) : base(gauges, configuration) { }
public Battery(CraftedResourcesType type, Dictionary <ResourceTypes, int> requires, List <Components> buildsInto, ResourceBase additionalResource, Gauges power, bool isRechargable) : base(type, requires, buildsInto, additionalResource) { Power = power; IsRechargable = isRechargable; }
public FlightLayout(Gauges gauges, Configuration configuration) : base(gauges, configuration) { }
public StandardLayout(Gauges gauges, Configuration configuration) : base(gauges, configuration) { }
public ClusterLayout(Gauges gauges, Configuration configuration) : base(gauges, configuration) { }
public void ResetWindowPositions(Gauges gauges) { currentGaugeSet.SetWindowPosition(Constants.WINDOW_ID_ABOUT, 50, 50); currentGaugeSet.SetWindowPosition(Constants.WINDOW_ID_CONFIG, 50, 50); LayoutGaugeSet(currentGaugeSet, new DefaultLayout(gauges, this)); }