/// <summary> /// Updates a scrubber's appearance and ambience state. /// </summary> private void UpdateState(EntityUid uid, GasVentScrubberComponent scrubber, AppearanceComponent?appearance = null) { if (!Resolve(uid, ref appearance, false)) { return; } _ambientSoundSystem.SetAmbience(uid, true); if (!scrubber.Enabled) { _ambientSoundSystem.SetAmbience(uid, false); appearance.SetData(ScrubberVisuals.State, ScrubberState.Off); } else if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing) { appearance.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub); } else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning) { appearance.SetData(ScrubberVisuals.State, ScrubberState.Siphon); } else if (scrubber.Welded) { _ambientSoundSystem.SetAmbience(uid, false); appearance.SetData(ScrubberVisuals.State, ScrubberState.Welded); } }
private void OnVentScrubberLeaveAtmosphere(EntityUid uid, GasVentScrubberComponent component, AtmosDeviceDisabledEvent args) { if (ComponentManager.TryGetComponent(uid, out AppearanceComponent? appearance)) { appearance.SetData(ScrubberVisuals.State, ScrubberState.Off); } }
private void Scrub(float timeDelta, GasVentScrubberComponent scrubber, GasMixture?tile, PipeNode outlet) { // Cannot scrub if tile is null or air-blocked. if (tile == null || outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere) // Cannot scrub if pressure too high. { return; } // Take a gas sample. var ratio = MathF.Min(1f, timeDelta * scrubber.TransferRate / tile.Volume); var removed = tile.RemoveRatio(ratio); // Nothing left to remove from the tile. if (MathHelper.CloseToPercent(removed.TotalMoles, 0f)) { return; } if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing) { _atmosphereSystem.ScrubInto(removed, outlet.Air, scrubber.FilterGases); // Remix the gases. _atmosphereSystem.Merge(tile, removed); } else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning) { _atmosphereSystem.Merge(outlet.Air, removed); } }
private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args) { var appearance = scrubber.Owner.GetComponentOrNull <AppearanceComponent>(); if (scrubber.Welded) { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Welded); return; } if (!scrubber.Enabled || !ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer) || !nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet)) { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off); return; } var environment = _atmosphereSystem.GetTileMixture(scrubber.Owner.Transform.Coordinates, true); Scrub(_atmosphereSystem, scrubber, appearance, environment, outlet); if (!scrubber.WideNet) { return; } // Scrub adjacent tiles too. foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(scrubber.Owner.Transform.Coordinates, false, true)) { Scrub(_atmosphereSystem, scrubber, null, adjacent, outlet); } }
private void OnAtmosAlarm(EntityUid uid, GasVentScrubberComponent component, AtmosMonitorAlarmEvent args) { if (args.HighestNetworkType == AtmosMonitorAlarmType.Danger) { component.Enabled = false; } else if (args.HighestNetworkType == AtmosMonitorAlarmType.Normal) { component.Enabled = true; } }
private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args) { if (scrubber.Welded) { return; } if (!TryComp(uid, out AtmosDeviceComponent? device)) { return; } var timeDelta = (float)(_gameTiming.CurTime - device.LastProcess).TotalSeconds; if (!scrubber.Enabled || !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer) || !nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet)) { return; } var xform = Transform(uid); if (xform.GridUid == null) { return; } var position = _transformSystem.GetGridOrMapTilePosition(uid, xform); var environment = _atmosphereSystem.GetTileMixture(xform.GridUid, xform.MapUid, position, true); Scrub(timeDelta, scrubber, environment, outlet); if (!scrubber.WideNet) { return; } // Scrub adjacent tiles too. foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(xform.GridUid.Value, position, false, true)) { Scrub(timeDelta, scrubber, adjacent, outlet); } }
private void Scrub(GasVentScrubberComponent scrubber, AppearanceComponent?appearance, TileAtmosphere?tile, PipeNode outlet) { // Cannot scrub if tile is null or air-blocked. if (tile?.Air == null) { return; } // Cannot scrub if pressure too high. if (outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere) { return; } if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing) { appearance?.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub); var transferMoles = MathF.Min(1f, (scrubber.VolumeRate / tile.Air.Volume) * tile.Air.TotalMoles); // Take a gas sample. var removed = tile.Air.Remove(transferMoles); // Nothing left to remove from the tile. if (MathHelper.CloseTo(removed.TotalMoles, 0f)) { return; } // TODO: Entity system dependency Get <AtmosphereSystem>().ScrubInto(removed, outlet.Air, scrubber.FilterGases); // Remix the gases. tile.AssumeAir(removed); } else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning) { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Siphon); var transferMoles = tile.Air.TotalMoles * (scrubber.VolumeRate / tile.Air.Volume); var removed = tile.Air.Remove(transferMoles); outlet.AssumeAir(removed); tile.Invalidate(); } }
private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args) { var appearance = scrubber.Owner.GetComponentOrNull <AppearanceComponent>(); if (scrubber.Welded) { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Welded); return; } appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off); if (!scrubber.Enabled) { return; } if (!ComponentManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer)) { return; } if (!nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet)) { return; } var environment = args.Atmosphere.GetTile(scrubber.Owner.Transform.Coordinates) !; Scrub(scrubber, appearance, environment, outlet); if (!scrubber.WideNet) { return; } // Scrub adjacent tiles too. foreach (var adjacent in environment.AdjacentTiles) { // Pass null appearance, we don't need to set it there. Scrub(scrubber, null, adjacent, outlet); } }
private void OnVentScrubberUpdated(EntityUid uid, GasVentScrubberComponent scrubber, AtmosDeviceUpdateEvent args) { var appearance = EntityManager.GetComponentOrNull <AppearanceComponent>(scrubber.Owner); if (scrubber.Welded) { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Welded); _ambientSoundSystem.SetAmbience(scrubber.Owner, false); return; } if (!TryComp(uid, out AtmosDeviceComponent? device)) { return; } var timeDelta = (float)(_gameTiming.CurTime - device.LastProcess).TotalSeconds; if (!scrubber.Enabled || !EntityManager.TryGetComponent(uid, out NodeContainerComponent? nodeContainer) || !nodeContainer.TryGetNode(scrubber.OutletName, out PipeNode? outlet)) { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off); _ambientSoundSystem.SetAmbience(scrubber.Owner, false); return; } _ambientSoundSystem.SetAmbience(scrubber.Owner, true); var environment = _atmosphereSystem.GetTileMixture(EntityManager.GetComponent <TransformComponent>(scrubber.Owner).Coordinates, true); Scrub(timeDelta, scrubber, appearance, environment, outlet); if (!scrubber.WideNet) { return; } // Scrub adjacent tiles too. foreach (var adjacent in _atmosphereSystem.GetAdjacentTileMixtures(EntityManager.GetComponent <TransformComponent>(scrubber.Owner).Coordinates, false, true)) { Scrub(timeDelta, scrubber, null, adjacent, outlet); } }
private void Scrub(AtmosphereSystem atmosphereSystem, GasVentScrubberComponent scrubber, AppearanceComponent?appearance, GasMixture?tile, PipeNode outlet) { // Cannot scrub if tile is null or air-blocked. if (tile == null || outlet.Air.Pressure >= 50 * Atmospherics.OneAtmosphere) // Cannot scrub if pressure too high. { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Off); return; } if (scrubber.PumpDirection == ScrubberPumpDirection.Scrubbing) { appearance?.SetData(ScrubberVisuals.State, scrubber.WideNet ? ScrubberState.WideScrub : ScrubberState.Scrub); var transferMoles = MathF.Min(1f, (scrubber.VolumeRate / tile.Volume) * tile.TotalMoles); // Take a gas sample. var removed = tile.Remove(transferMoles); // Nothing left to remove from the tile. if (MathHelper.CloseTo(removed.TotalMoles, 0f)) { return; } atmosphereSystem.ScrubInto(removed, outlet.Air, scrubber.FilterGases); // Remix the gases. atmosphereSystem.Merge(tile, removed); } else if (scrubber.PumpDirection == ScrubberPumpDirection.Siphoning) { appearance?.SetData(ScrubberVisuals.State, ScrubberState.Siphon); var transferMoles = tile.TotalMoles * (scrubber.VolumeRate / tile.Volume); var removed = tile.Remove(transferMoles); outlet.AssumeAir(removed); } }
private void OnPacketRecv(EntityUid uid, GasVentScrubberComponent component, DeviceNetworkPacketEvent args) { if (!EntityManager.TryGetComponent(uid, out DeviceNetworkComponent? netConn) || !EntityManager.TryGetComponent(uid, out AtmosAlarmableComponent? alarmable) || !args.Data.TryGetValue(DeviceNetworkConstants.Command, out var cmd)) { return; } var payload = new NetworkPayload(); switch (cmd) { case AirAlarmSystem.AirAlarmSyncCmd: payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSyncData); payload.Add(AirAlarmSystem.AirAlarmSyncData, component.ToAirAlarmData()); _deviceNetSystem.QueuePacket(uid, args.SenderAddress, payload, device: netConn); return; case AirAlarmSystem.AirAlarmSetData: if (!args.Data.TryGetValue(AirAlarmSystem.AirAlarmSetData, out GasVentScrubberData? setData)) { break; } component.FromAirAlarmData(setData); UpdateState(uid, component); alarmable.IgnoreAlarms = setData.IgnoreAlarms; payload.Add(DeviceNetworkConstants.Command, AirAlarmSystem.AirAlarmSetDataStatus); payload.Add(AirAlarmSystem.AirAlarmSetDataStatus, true); _deviceNetSystem.QueuePacket(uid, null, payload, device: netConn); return; } }
private void Scrub(float timeDelta, GasVentScrubberComponent scrubber, GasMixture?tile, PipeNode outlet) { Scrub(timeDelta, scrubber.TransferRate, scrubber.PumpDirection, scrubber.FilterGases, tile, outlet.Air); }
private void OnVentScrubberEnterAtmosphere(EntityUid uid, GasVentScrubberComponent component, AtmosDeviceEnabledEvent args) => UpdateState(uid, component);
private void OnPowerChanged(EntityUid uid, GasVentScrubberComponent component, PowerChangedEvent args) { component.Enabled = args.Powered; UpdateState(uid, component); }
private void OnPowerChanged(EntityUid uid, GasVentScrubberComponent component, PowerChangedEvent args) => component.Enabled = args.Powered;