public GasTileOverlay() { IoCManager.InjectDependencies(this); _gasTileOverlaySystem = EntitySystem.Get <GasTileOverlaySystem>(); ZIndex = GasTileOverlaySystem.GasOverlayZIndex; }
public FireTileOverlay() { IoCManager.InjectDependencies(this); _gasTileOverlaySystem = EntitySystem.Get <GasTileOverlaySystem>(); _shader = _prototypeManager.Index <ShaderPrototype>("unshaded").Instance().Duplicate(); ZIndex = GasTileOverlaySystem.GasOverlayZIndex + 1; }
public GasTileOverlay() : base(nameof(GasTileOverlay)) { IoCManager.InjectDependencies(this); _gasTileOverlaySystem = EntitySystem.Get <GasTileOverlaySystem>(); }