static void Main(string[] args) { // Initialize the trash cans and the trash master: Console.WriteLine("Hello Garbage!"); var trashCans = new TrashCan[] { new TrashCan(0, 1000), new TrashCan(1, 800), new TrashCan(2, 1200), new TrashCan(3, 1500) }; var trashMaster = new GarbageTruck(); var rand = new Random(); // Link the garbage truck to the cans: foreach (var trashCan in trashCans) { trashCan.OnTrashCanOverflow += trashMaster.HandleTrashCanOverflow; } // Generate random amounts of garbage: while (true) { var newGarbageVolume = 100 * rand.NextDouble(); Console.WriteLine("Adding {0:F2}l ...", newGarbageVolume); trashCans[rand.Next(trashCans.Length)].UsedVolume += newGarbageVolume; Thread.Sleep(500); } }
public async Task <IActionResult> Edit(int id, [Bind("Id,NumberPlate,Model,Volume,MaintananceCostFactor")] GarbageTruck garbageTruck) { if (id != garbageTruck.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _context.Update(garbageTruck); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GarbageTruckExists(garbageTruck.Id)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(garbageTruck)); }
void Start() { Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; Time.timeScale = 0; timer = GetComponent <Timer>(); timer.timeRemaining = timerLength; StartCoroutine(StartTimer()); scoreKeeper = GameObject.FindGameObjectWithTag("Garbage Truck").GetComponent <GarbageTruck>(); }
public void DisplayConentOfGarbageTruck(GarbageTruck garbageTruck) { _currentAmountOfAluminium = _currentAmountOfAluminium + garbageTruck.CurrentStateStorageForAluminium(); _currentAmountOfGlass = _currentAmountOfGlass + garbageTruck.CurrentStateStorageForGlass(); _currentAmountOfPaper = _currentAmountOfPaper + garbageTruck.CurrentStateStorageForPaper(); _contentOfGarbageTruck.text = ("Zawartość śmieciarki: " + "\n" + "Aluminium: " + _currentAmountOfAluminium + "\n" + "Szklo: " + _currentAmountOfGlass + "\n" + "Papier: " + _currentAmountOfPaper); }
public async Task <IActionResult> Create([Bind("Id,NumberPlate,Model,Volume,MaintananceCostFactor")] GarbageTruck garbageTruck) { if (ModelState.IsValid) { _context.Add(garbageTruck); await _context.SaveChangesAsync(); return(RedirectToAction(nameof(Index))); } return(View(garbageTruck)); }
//Event which react on colision between specific bin and garbage truck. void OnTriggerEnter2D(Collider2D coll) { _trashGenerator = new TrashGenerator(); _garbageTruck = new GarbageTruck(); _decisionTree = new DecisionTree(); if (coll.name.StartsWith("SmietnikAluminium")) { _binOfAluminium = new BinOfAluminium(); while (_binOfAluminium.AmountOfEmptySpaceOfBin()) { _binOfAluminium.AddTrashToBin(_trashGenerator.GetResult()); } for (int index = 0; index < _binOfAluminium.ContentOfBin.Length; index++) { if (_decisionTree.CheckWeight(_binOfAluminium.ContentOfBin[index]) == "NextTest") { if (_decisionTree.CheckAbilityOfCrushing(_binOfAluminium.ContentOfBin[index]) == "NextTest") { if (_decisionTree.CheckAbsorptionOfHeat(_binOfAluminium.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfAluminium.ContentOfBin[index]); } else if (_decisionTree.CheckAbsorptionOfHeat(_binOfAluminium.ContentOfBin[index]) == "Glass") { _garbageTruck.AddTrashToGarbageTruck("Glass", _binOfAluminium.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfAluminium.ContentOfBin[index]); } } else if (_decisionTree.CheckAbilityOfCrushing(_binOfAluminium.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfAluminium.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfAluminium.ContentOfBin[index]); } } else if (_decisionTree.CheckWeight(_binOfAluminium.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfAluminium.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfAluminium.ContentOfBin[index]); } } DisplayConentOfGarbageTruck(_garbageTruck); DisplayContentBin(_binOfAluminium); Destroy(coll.gameObject); } if (coll.name.StartsWith("SmietnikPapier")) { _binOfPaper = new BinOfPaper(); while (_binOfPaper.AmountOfEmptySpaceOfBin()) { _binOfPaper.AddTrashToBin(_trashGenerator.GetResult()); } for (int index = 0; index < _binOfPaper.ContentOfBin.Length; index++) { if (_decisionTree.CheckWeight(_binOfPaper.ContentOfBin[index]) == "NextTest") { if (_decisionTree.CheckAbilityOfCrushing(_binOfPaper.ContentOfBin[index]) == "NextTest") { if (_decisionTree.CheckAbsorptionOfHeat(_binOfPaper.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfPaper.ContentOfBin[index]); } else if (_decisionTree.CheckAbsorptionOfHeat(_binOfPaper.ContentOfBin[index]) == "Glass") { _garbageTruck.AddTrashToGarbageTruck("Glass", _binOfPaper.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfPaper.ContentOfBin[index]); } } else if (_decisionTree.CheckAbilityOfCrushing(_binOfPaper.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfPaper.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfPaper.ContentOfBin[index]); } } else if (_decisionTree.CheckWeight(_binOfPaper.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfPaper.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfPaper.ContentOfBin[index]); } } DisplayConentOfGarbageTruck(_garbageTruck); DisplayContentBin(_binOfPaper); Destroy(coll.gameObject); } if (coll.name.StartsWith("SmietnikPlastik")) { _binOfGlass = new BinOfGlass(); while (_binOfGlass.AmountOfEmptySpaceOfBin()) { _binOfGlass.AddTrashToBin(_trashGenerator.GetResult()); } for (int index = 0; index < _binOfGlass.ContentOfBin.Length; index++) { if (_decisionTree.CheckWeight(_binOfGlass.ContentOfBin[index]) == "NextTest") { if (_decisionTree.CheckAbilityOfCrushing(_binOfGlass.ContentOfBin[index]) == "NextTest") { if (_decisionTree.CheckAbsorptionOfHeat(_binOfGlass.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfGlass.ContentOfBin[index]); } else if (_decisionTree.CheckAbsorptionOfHeat(_binOfGlass.ContentOfBin[index]) == "Glass") { _garbageTruck.AddTrashToGarbageTruck("Glass", _binOfGlass.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfGlass.ContentOfBin[index]); } } else if (_decisionTree.CheckAbilityOfCrushing(_binOfGlass.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfGlass.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfGlass.ContentOfBin[index]); } } else if (_decisionTree.CheckWeight(_binOfGlass.ContentOfBin[index]) == "Paper") { _garbageTruck.AddTrashToGarbageTruck("Paper", _binOfGlass.ContentOfBin[index]); } else { _garbageTruck.AddTrashToGarbageTruck("Aluminium", _binOfGlass.ContentOfBin[index]); } } DisplayConentOfGarbageTruck(_garbageTruck); DisplayContentBin(_binOfGlass); Destroy(coll.gameObject); } }