// Use this for initialization void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent <Player>(); sm = GameObject.FindObjectOfType <StorageManager>(); rl = GameObject.FindObjectOfType <ResourceLoader>(); bm = GameObject.FindObjectOfType <BrewingManager>(); garden = GameObject.FindObjectOfType <Garden>(); gc = GameObject.FindObjectOfType <GarbageCollecter>(); mc = GameObject.FindObjectOfType <MoonCycle>(); mana = GameObject.FindObjectOfType <Mana>(); npcs = GameObject.FindObjectOfType <NPCController>(); }
void Start() { gc = GameObject.Find("GarbageCollector").GetComponent <GarbageCollecter>(); player = GameObject.FindGameObjectWithTag("Player").GetComponent <Player>(); gameObject.GetComponent <SpriteRenderer>().sortingOrder = 5; }