void KillGangster(Gangster gangster) { CurrentPlayer.DeadGangsters += 1; gangster.TeleportOut(); if (IsMyTurn) { UiGangsterPanel.DeadGangsters = CurrentPlayer.DeadGangsters; } }
private void InitiateGodFather() { var rnd = new Random(Guid.NewGuid().GetHashCode()); var godFather = new Gangster { Title = _titles.TopBossTitle, Firstname = _settings.GodfatherFirstname, Lastname = _settings.GodfatherLastname, State = _settings.GodfatherState, City = _settings.GodfatherCity, Department = "Admin", IsFemale = _settings.GodfatherIsActuallyAWoman, ID = 100000, Gangname = _settings.FamilyName, PhoneNumber = string.Format("{0}-{1}-{2}", rnd.Next(200, 900), rnd.Next(0, 999).ToString().PadLeft(3, '0'), rnd.Next(0, 9999).ToString().PadLeft(4, '0')), }; _laFamiliaNetworkOfGangster.Add(godFather); }