private void Start()
    {
        //PlayerPrefs.DeleteAll();

        score = FindObjectOfType <Score>();
        if (score == null)
        {
            Debug.LogError("Score is null");
        }

        stats = FindObjectOfType <GamestatsManager>();
        if (stats == null)
        {
            Debug.LogError("GamestatsManager is null");
        }
    }
 private void Start()
 {
     stats = FindObjectOfType <GamestatsManager>();
 }
Exemple #3
0
 private void Start()
 {
     rigidbody = GetComponent <Rigidbody2D>();
     score     = FindObjectOfType <Score>();
     stats     = FindObjectOfType <GamestatsManager>();
 }