static int GetStrings(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Games.ConstConfig.ID arg0 = (Games.ConstConfig.ID)LuaScriptMgr.GetNetObject(L, 1, typeof(Games.ConstConfig.ID)); string[] o = Games.ConstConfig.GetStrings(arg0); LuaScriptMgr.PushArray(L, o); return(1); }
static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); Games.ConstConfig.ID o = (Games.ConstConfig.ID)arg0; LuaScriptMgr.Push(L, o); return(1); }
static int GetFloat(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); Games.ConstConfig.ID arg0 = (Games.ConstConfig.ID)LuaScriptMgr.GetNetObject(L, 1, typeof(Games.ConstConfig.ID)); float o = Games.ConstConfig.GetFloat(arg0); LuaScriptMgr.Push(L, o); return(1); }