static void Main(string[] args) { Game fpsGame = new FpsGame(); Game survivalGame = new SurvivalGame(); Game racingGame = new RacingGame(); Campaign campaign1 = new Campaign() { Id = 1, Explanation = "Haftasonu İndirimi", CampaingCount = 5 }; CampaignManage campaignManage = new CampaignManage(); campaignManage.Add(campaign1); Console.WriteLine("Kampanya Sayımız:" + campaignManage.Campaigns.Count); Gamer gamer1 = new Gamer() { Id = 1, FirstName = "Kemal", LastName = "Yoğurt", TcNo = "12345678910", BornDate = "11/07/1999" }; GamerManager gamerManager = new GamerManager(); gamerManager.SignUp(gamer1); Console.WriteLine(); //Console.WriteLine("-------------------"); //foreach (var gamer in gamerManager.Gamers) //{ // Console.WriteLine(gamer.FirstName); //} gamerManager.GetBuy(racingGame, gamer1); Console.WriteLine("-------------------------------------"); gamerManager.GedBargainBuy(racingGame, gamer1, campaign1); //gamerManager.Delete(gamer1); //foreach (var gamer in gamerManager.Gamers) //{ // Console.WriteLine(gamer.FirstName); //} Console.WriteLine("---------------------------"); //gamerManager.Update(gamer1); //gamerManager.Validation(gamer1); Console.ReadLine(); }