private void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(gameObject); } else if (instance != this) { Destroy(this.gameObject); return; } GG_API = gameObject.AddComponent <GamerGraph_Plugin.GamerGraphAPI>(); GG_API = GetComponentInParent <GamerGraph_Plugin.GamerGraphAPI>(); if (GG_Profile.gameKey.Equals("") || GG_Profile.gameKey.Equals(null)) { Debug.LogError("No game key found!"); } else { GG_API._GG_Ids.gameKey = GG_Profile.gameKey; } if (GG_Profile.publisherKey.Equals("") || GG_Profile.publisherKey.Equals(null)) { Debug.LogError("No publisher key found!"); } else { GG_API._GG_Ids.publisherKey = GG_Profile.publisherKey; } }
private void Awake() { _GamerGraphAPI = FindObjectOfType <GamerGraphCore>(); if (_GamerGraphAPI == null) { Debug.Log("Unable to find gamergraph api"); } }
private void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(gameObject); } else if (instance != this) { Destroy(this.gameObject); return; } _GG_API = FindObjectOfType <GamerGraphCore>(); }
private void Awake() { _GamergraphAPI = FindObjectOfType <GamerGraphCore>(); _UpdateInputFields = FindObjectOfType <GG_PlayerProfileUpdate_InputFields>(); }
private void Awake() { _AIFs = FindObjectOfType <GG_Login_Signup_InputFields>(); _GamerGraphAPI = FindObjectOfType <GamerGraphCore>(); }
private void Awake() { _GamergraphAPI = FindObjectOfType <GamerGraphCore>(); _RequiredAttributes = FindObjectOfType <GG_RequiredAttributesForSendingGameInvites>(); }