void DrawButton() { if (isShow) { Time.timeScale = 0; } //if(isShow) { //Draw background GUI.DrawTexture(new Rect(maxRight, -Screen.height / 20.0f, Screen.width / 4.0f, Screen.height * 1.1f), boxBg); //Draw level label GUI.Label(new Rect(maxButtonRight + Screen.width / 8 - 75, Screen.height / 8f, 150, Screen.height / 12f), ""); //Calculate buttons' width scaleWidth = Screen.height / 6f; //Draw list levels button if (GUI.Button(new Rect(maxButtonRight + Screen.width / 8 - scaleWidth / 2, Screen.height * 2 / 10.0f, scaleWidth, scaleWidth), textures[0], "trans_button")) { Debug.Log("menu"); Time.timeScale = 1; GameplayScript.DoChooseLevels(); isShow = false; //-------------------------------- //Load list level in here //-------------------------------- } //Draw replay button if (GUI.Button(new Rect(maxButtonRight + Screen.width / 8 - scaleWidth / 2, Screen.height * 4 / 10.0f, scaleWidth, scaleWidth), textures[1], "trans_button")) { Debug.Log("restart"); Time.timeScale = 1; GameplayScript.DoReplay(); isShow = false; //------------------------------ //Do replay function in here //----------------------------- } //Draw sound button Texture soundButton = SoundEffect.isMute?textures[2]:textures[3]; if (GUI.Button(new Rect(maxButtonRight + Screen.width / 8 - scaleWidth / 2, Screen.height * 6 / 10.0f, scaleWidth, scaleWidth), new GUIContent(soundButton), "trans_button")) { Debug.Log("som"); Time.timeScale = 1; isShow = false; SoundEffect.isMute = !SoundEffect.isMute; if (!SoundEffect.isMute) { SoundEffect.Stop(); } else { SoundEffect.Play(Sound.tone); } MusicEffect.isMute = !MusicEffect.isMute; if (MusicEffect.isMute) { MusicEffect.Stop(); } else { MusicEffect.Play(Music.tone); } } //Draw how to play button Texture helpButton = textures[4]; if (GUI.Button(new Rect(maxButtonRight + Screen.width / 16 - scaleWidth / 2, Screen.height * 8 / 10.0f, scaleWidth, scaleWidth), new GUIContent(helpButton), "trans_button")) { Debug.Log("?"); //isShow = false; isShowHelp = true; } //Draw info button Texture infoButton = textures[5]; if (GUI.Button(new Rect(maxButtonRight + Screen.width * 3 / 16 - scaleWidth / 2, Screen.height * 8 / 10.0f, scaleWidth, scaleWidth), new GUIContent(infoButton), "trans_button")) { Debug.Log("!"); Time.timeScale = 1; isShow = false; //Application.OpenURL("http://www.odigamestudio.com"); } //Draw transparent area if (isShow && GUI.Button(new Rect(maxLeft, 0, Screen.width * 3 / 4.0f, Screen.height), "", "trans_button")) { Debug.Log("fora"); Time.timeScale = 1; isShow = false; } } //Draw pauseButton if (GUI.Button(new Rect(5, 5, scaleWidth * 5 / 7f, scaleWidth * 5 / 7f), pauseButton, "trans_button")) { Debug.Log("pause"); isShow = !isShow; Time.timeScale = 1; } }