public override bool IsOccuringThisFrame(GamepadBase device) { if (IsOccuringThisFrameInternal(device.GetStick(stick))) { return(true); } return(false); }
public override bool IsOccuringThisFrame(GamepadBase gamepad) { if (IsOccuringThisFrameInternal(gamepad.GetButton(button))) { return(true); } return(false); }
public abstract bool IsOccuringThisFrame(GamepadBase gamepad);