void OnMenuLoaded() { _gamemodeSettingsView = new GamemodeSettingsViewController(); _gamemodeSettingsView.IsEnabledChanged += OnGamemodeToggled; _gamemodeSettingsView.SettingChanged += onSettingChanged; GameplaySetup.instance.AddTab( "BSCM", GamemodeSettingsViewController.Resource, _gamemodeSettingsView ); }
internal Gamemode() { _gamemodeSettingsView = new GamemodeSettingsViewController(); _gamemodeSettingsView.IsEnabledChanged += OnGamemodeToggled; GameplaySetup.instance.AddTab( "Claws", GamemodeSettingsViewController.Resource, _gamemodeSettingsView ); BSEvents.OnLoad(); BSEvents.gameSceneActive += OnGameActivated; BSEvents.menuSceneActive += OnMenuActivated; }