private void OnGetProfile(bool success, GDDeviceProfile device) { if (success) { //label.text += "\n Register device with id => " + device.deviceId; //label.text += "\n Register device with platform => " + device.deviceType; //label.text += "\n Register device for remote notification with token => " + device.deviceToken; switch (device.deviceType) { case "ios": case "android": if (GamedoniaUsers.me != null) { GamedoniaDevices.device.uid = GamedoniaUsers.me._id; } GamedoniaDevices.Register(device); break; } } }
private static void RegisterDeviceAfterLogin(Action <bool> callback) { if (Gamedonia.INSTANCE.IsDeviceRegisterNeeded()) { GamedoniaDevices.GetProfile( delegate(bool successDevProfile, GDDeviceProfile device) { if (successDevProfile) { switch (device.deviceType) { case "ios": case "android": if (GamedoniaUsers.me == null) { GamedoniaUsers.GetMe( delegate(bool success, GDUserProfile profile) { if (success) { GamedoniaDevices.device.uid = GamedoniaUsers.me._id; GamedoniaDevices.Register(device, delegate(bool successRegister) { if (callback != null) { callback(successRegister); } } ); } else { if (callback != null) { callback(success); } } } ); } else { GamedoniaDevices.device.uid = GamedoniaUsers.me._id; GamedoniaDevices.Register(device, delegate(bool successRegister) { if (callback != null) { callback(successRegister); } } ); } break; default: if (callback != null) { callback(successDevProfile); } break; } } else { Debug.LogWarning("The device has not been registered due to an error"); if (callback != null) { callback(successDevProfile); } } } ); } else { if (callback != null) { callback(true); } } }