Exemple #1
0
    protected override void Start()
    {
        base.Start();
        CanInteract  = false;
        capsule      = GetComponent <CapsuleCollider>();
        objectType   = InteractObject.ObjectType.MusicStone;
        musicManager = Game_Music_Manager.Instance;

        stoneHP = 3;
    }
Exemple #2
0
    void Start()
    {
        inputs   = GetComponent <PlayerInputManager>();
        animator = GetComponent <Animator>();
        menuButtons[0].Select();
        creditsPanel.SetActive(false);
        menuPanel.SetActive(false);
        languageImg.sprite       = languageLogos[0];
        settings.currentLanguage = SettingsManager.Language.francais;
        SwitchButtonLanguage();

        musicManager = Game_Music_Manager.Instance;
        AkSoundEngine.PostEvent("GAME_menu", musicManager.gameObject);
    }
Exemple #3
0
 private void Start()
 {
     music_manager = Game_Music_Manager.Instance;
 }
Exemple #4
0
 void Start()
 {
     musicManager = Game_Music_Manager.Instance;
     AkSoundEngine.PostEvent("GAME_start", musicManager.gameObject);
 }
 private void Start()
 {
     musicStone   = transform.parent.GetComponent <MusicStone>();
     musicManager = Game_Music_Manager.Instance;
 }