public PlayerAbilityRepo()
 {
     DB = new Game_ImpactContext();
 }
 public PlayerAbilityRepo(Game_ImpactContext DB)
 {
     this.DB = DB ?? throw new ArgumentNullException(nameof(DB));
 }
Exemple #3
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 public UserAccountsRepo()
 {
     DB = new Game_ImpactContext();
 }
Exemple #4
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 public UserAccountsRepo(Game_ImpactContext DB)
 {
     this.DB = DB ?? throw new ArgumentNullException(nameof(DB));
 }
Exemple #5
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 public UsersRepo()
 {
     DB = new Game_ImpactContext();
 }
Exemple #6
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 public AbilityTypeRepo()
 {
     DB = new Game_ImpactContext();
 }
 public NodeLocationsRepo(Game_ImpactContext DB)
 {
     this.DB = DB ?? throw new ArgumentNullException(nameof(DB));
 }
 public NodeLocationsRepo()
 {
     DB = new Game_ImpactContext();
 }
Exemple #9
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 public LootRepo()
 {
     DB = new Game_ImpactContext();
 }
 public WorldRequirementsRepo(Game_ImpactContext DB)
 {
     this.DB = DB ?? throw new ArgumentNullException(nameof(DB));
 }
 public WorldRequirementsRepo()
 {
     DB = new Game_ImpactContext();
 }