public override IEnumerator Exec(GameWebAPI.GA_Req_ExecGacha playGashaRequestParam, bool isTutorial) { GameWebAPI.RespDataGA_ExecGacha gashaResult = null; int[] userMonsterIdList = null; GameWebAPI.RequestGA_GashaExec playGashaRequest = new GameWebAPI.RequestGA_GashaExec { SetSendData = delegate(GameWebAPI.GA_Req_ExecGacha param) { param.gachaId = playGashaRequestParam.gachaId; param.playCount = playGashaRequestParam.playCount; param.itemCount = playGashaRequestParam.itemCount; }, OnReceived = delegate(GameWebAPI.RespDataGA_ExecGacha response) { gashaResult = response; userMonsterIdList = new int[gashaResult.userMonsterList.Length]; for (int i = 0; i < gashaResult.userMonsterList.Length; i++) { int num = 0; if (int.TryParse(gashaResult.userMonsterList[i].userMonsterId, out num)) { userMonsterIdList[i] = num; } } this.SetGashaResult(gashaResult, playGashaRequestParam.playCount); } }; GameWebAPI.MonsterSlotInfoListLogic monsterSlotRequest = new GameWebAPI.MonsterSlotInfoListLogic { SetSendData = delegate(GameWebAPI.ReqDataCS_MonsterSlotInfoListLogic param) { param.userMonsterId = userMonsterIdList; }, OnReceived = delegate(GameWebAPI.RespDataCS_MonsterSlotInfoListLogic response) { ChipDataMng.GetUserChipSlotData().UpdateMonsterSlotList(response.slotInfo); ClassSingleton <MonsterUserDataMng> .Instance.RefreshMonsterSlot(userMonsterIdList); } }; RestrictionInput.StartLoad(RestrictionInput.LoadType.LARGE_IMAGE_MASK_ON); APIRequestTask task = new APIRequestTask(playGashaRequest, true); task.Add(new APIRequestTask(monsterSlotRequest, true)); yield return(AppCoroutine.Start(task.Run(delegate { this.SetGashaResultWindow(gashaResult, userMonsterIdList, isTutorial); this.SetGashaCutScene(gashaResult, isTutorial); }, delegate(Exception noop) { RestrictionInput.EndLoad(); GUIManager.CloseAllCommonDialog(null); }, null), false)); yield break; }
public IEnumerator GetOpponentMonsterChipSlot(int[] userMonsterIdList) { GameWebAPI.MonsterSlotInfoListLogic request = new GameWebAPI.MonsterSlotInfoListLogic { SetSendData = delegate(GameWebAPI.ReqDataCS_MonsterSlotInfoListLogic param) { param.userMonsterId = userMonsterIdList; } }; return(this.httpAPI.RequestOpponentMonsterChipSlot(request, new Action <GameWebAPI.RespDataCS_MonsterSlotInfoListLogic>(this.eventListener.OnReceivedOpponentMonsterChipSlot))); }
public IEnumerator RequestOpponentMonsterChipSlot(GameWebAPI.MonsterSlotInfoListLogic request, Action <GameWebAPI.RespDataCS_MonsterSlotInfoListLogic> onCompleted) { GameWebAPI.RespDataCS_MonsterSlotInfoListLogic monsterSlotInfoList = null; request.OnReceived = delegate(GameWebAPI.RespDataCS_MonsterSlotInfoListLogic response) { monsterSlotInfoList = response; }; return(request.Run(delegate() { onCompleted(monsterSlotInfoList); }, null, null)); }
protected IEnumerator GetChipSlotInfo() { GameWebAPI.RespDataUS_GetMonsterList.UserMonsterList[] monsterList = new GameWebAPI.RespDataUS_GetMonsterList.UserMonsterList[] { this.GetUserMonsterData() }; GameWebAPI.MonsterSlotInfoListLogic request = ChipDataMng.RequestAPIMonsterSlotInfo(monsterList); yield return(AppCoroutine.Start(request.Run(new Action(this.EndSuccess), delegate(Exception noop) { RestrictionInput.EndLoad(); this.ClosePanel(true); }, null), false)); yield break; }
private void RequestEvolution(EvolutionData.MonsterEvolveData evolutionData, int costCluster) { RequestList requestList = new RequestList(); GameWebAPI.RequestMN_MonsterEvolution addRequest = new GameWebAPI.RequestMN_MonsterEvolution { SetSendData = delegate(GameWebAPI.MN_Req_Evolution param) { param.userMonsterId = evolutionData.md.userMonster.userMonsterId; param.monsterId = int.Parse(evolutionData.md_next.monsterM.monsterId); }, OnReceived = delegate(GameWebAPI.RespDataMN_EvolutionExec response) { ClassSingleton <MonsterUserDataMng> .Instance.UpdateUserMonsterData(response.userMonster); if (response.IsFirstEvolution()) { this.execEvolutionReviewStatus = CMD_Evolution.EvolutionReviewStatus.FIRST_EVOLUTION_REVIEW; } else if (response.IsFirstUltimaEvolution()) { this.execEvolutionReviewStatus = CMD_Evolution.EvolutionReviewStatus.FIRST_ULTIMA_EVOLUTION_REVIEW; } } }; requestList.AddRequest(addRequest); GameWebAPI.MonsterSlotInfoListLogic addRequest2 = ChipAPIRequest.RequestAPIMonsterSlotInfo(new int[] { int.Parse(evolutionData.md.userMonster.userMonsterId) }); string beforeModelId = evolutionData.md.GetMonsterMaster().Group.modelId; string beforeGrowStep = evolutionData.md.GetMonsterMaster().Group.growStep; requestList.AddRequest(addRequest2); AppCoroutine.Start(requestList.Run(delegate() { this.evolveDataBK = evolutionData; this.EndEvolveDo(beforeModelId, beforeGrowStep, costCluster); }, delegate(Exception noop) { RestrictionInput.EndLoad(); }, null), false); }
public static APIRequestTask RequestAPIMonsterSlotInfoList(int[] userMonsterIdList, bool requestRetry = true) { GameWebAPI.MonsterSlotInfoListLogic request = ChipAPIRequest.RequestAPIMonsterSlotInfo(userMonsterIdList); return(new APIRequestTask(request, requestRetry)); }