Exemple #1
0
        public void HandleGameStart(DateTime timestamp)
        {
            if (_game.CurrentGameMode == Practice && !_game.IsInMenu && !_handledGameEnd &&
                _lastGameStartTimestamp > DateTime.MinValue && timestamp > _lastGameStartTimestamp)
            {
                HandleAdventureRestart();
            }
            _lastGameStartTimestamp = timestamp;
            if (DateTime.Now - _lastGameStart < new TimeSpan(0, 0, 0, 5))            //game already started
            {
                return;
            }
            _handledGameEnd = false;
            _lastGameStart  = DateTime.Now;
            Log.Info("--- Game start ---");

            if (Config.Instance.FlashHsOnTurnStart)
            {
                User32.FlashHs();
            }
            if (Config.Instance.BringHsToForeground)
            {
                User32.BringHsToForeground();
            }
            _lastTurnStart[0]  = _lastTurnStart[1] = 0;
            _arenaRewardDialog = null;
            _showedNoteDialog  = false;
            _game.IsInMenu     = false;
            _savedReplay       = false;
            _game.Reset();
            _game.CacheMatchInfo();
            _game.CacheGameType();
            _game.CacheSpectator();
            _game.MetaData.ServerInfo = Reflection.GetServerInfo();
            if (!string.IsNullOrEmpty(_game.MetaData.ServerInfo?.Address))
            {
                var region = Helper.GetRegionByServerIp(_game.MetaData.ServerInfo.Address);
                if (_game.CurrentRegion == Region.UNKNOWN || region == Region.CHINA)
                {
                    _game.CurrentRegion = region;
                    Log.Info("Set current region to" + region);
                }
            }
            TurnTimer.Instance.Start(_game).Forget();

            var selectedDeck = DeckList.Instance.ActiveDeckVersion;

            if (selectedDeck != null)
            {
                _game.IsUsingPremade = true;
            }
            Core.Windows.CapturableOverlay?.UpdateContentVisibility();
            GameEvents.OnGameStart.Execute();
            LiveDataManager.WatchBoardState();
        }
        public void HandleGameStart(DateTime timestamp)
        {
            if (_game.CurrentGameMode == Practice && !_game.IsInMenu && !_handledGameEnd &&
                _lastGameStartTimestamp > DateTime.MinValue && timestamp > _lastGameStartTimestamp)
            {
                HandleAdventureRestart();
            }
            _lastGameStartTimestamp = timestamp;
            if (DateTime.Now - _lastGameStart < new TimeSpan(0, 0, 0, 5))            //game already started
            {
                return;
            }
            _handledGameEnd = false;
            _lastGameStart  = DateTime.Now;
            Log.Info("--- Game start ---");

            switch (Config.Instance.TurnStartAction)
            {
            case HsActionType.Flash:
                User32.FlashHs();
                break;

            case HsActionType.Popup:
                User32.BringHsToForeground();
                break;
            }
            _lastTurnStart[0]  = _lastTurnStart[1] = 0;
            _arenaRewardDialog = null;
            _showedNoteDialog  = false;
            _game.IsInMenu     = false;
            _savedReplay       = false;
            _game.Reset();
            _game.CacheMatchInfo();
            _game.CacheGameType();
            _game.CacheSpectator();
            _game.MetaData.ServerInfo = Reflection.GetServerInfo();
            TurnTimer.Instance.Start(_game).Forget();

            var selectedDeck = DeckList.Instance.ActiveDeckVersion;

            if (selectedDeck != null)
            {
                _game.IsUsingPremade = true;
            }
            Core.Windows.CapturableOverlay?.UpdateContentVisibility();
            GameEvents.OnGameStart.Execute();
            LiveDataManager.WatchBoardState();
        }