public void Setup(DisplayMod parMod, GameUIHoverText hoverText) { this.hoverText = hoverText; mod = parMod; DisplayTimeLeft(); DateSystem.NewHourEvent += DisplayTimeLeft; }
public void Setup(BasicChar parMother, GameUIHoverText hoverText) { this.hoverText = hoverText; mother = parMother; }
public void Setup(DisplayVore parVore, GameUIHoverText hoverText) { this.hoverText = hoverText; DisplayVore = parVore; }