Exemple #1
0
    void OnMouseOver()
    {
        // Change the Color of the GameObject when the mouse hovers over it

        mouseOver = true;

        if (gameManager.playerTurn)
        {
            mat.color = Color.white;
            gameManager.DrawLine(transform.position);

            if (Input.GetMouseButtonDown(0))
            {
                selected = true;
                if (gameManager.playerTurn == true)
                {
                    gameManager.MovePlayer(transform.position);
                }
            }

            selected = false;
        }
    }