// Use this for initialization
 void Awake()
 {
     highscores   = GetComponent <Highscores> ();
     player       = GameObject.Find("RockPlayer");
     gameTime     = GameObject.Find("GameTimeView").GetComponent <GameTimeView> ();
     levelHandler = GameObject.Find("LevelHandler").GetComponent <LevelHandlerC> ();
     gameUIHelper = GameObject.Find("GameUIHelper").GetComponent <GameUIHelper> ();
     googleGame   = GameObject.Find("LittleRockstarGoogleGame").GetComponent <LittleRockstarGoogleGame> ();
 }
 // Use this for initialization
 void Awake()
 {
     highscores = GetComponent<Highscores> ();
     player = GameObject.Find ("RockPlayer");
     gameTime = GameObject.Find ("GameTimeView").GetComponent<GameTimeView> ();
     levelHandler = GameObject.Find ("LevelHandler").GetComponent<LevelHandlerC> ();
     gameUIHelper = GameObject.Find ("GameUIHelper").GetComponent<GameUIHelper> ();
     googleGame = GameObject.Find ("LittleRockstarGoogleGame").GetComponent<LittleRockstarGoogleGame> ();
 }