Exemple #1
0
            public void Awake()
            {
                frame = GameObject.FindGameObjectWithTag("rspTime").GetComponent <FrameEnforcer>();
                frame.AddUpdate((int)FramePriority.Gamemode, new Action <int>(FrameUpdate));
                gameTimeManager = GameObject.FindGameObjectWithTag("rspTime").GetComponent <GameTimeManager>();

                gameTimeManager.AddLayer(new Func <float, float>(GameTime), "gameTime");

                EventManager.StartListening <Events.FrameEnforcerReady>(new UnityAction(EnablePlayers));
                EventManager.StartListening <Events.StartGame>(new UnityAction(StartGame));
            }