Parse() public méthode

public Parse ( GameBitBuffer buffer ) : void
buffer GameBitBuffer
Résultat void
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new GameSyncedData();
     Field0.Parse(buffer);
 }
 public override void Parse(GameBitBuffer buffer)
 {
     Field0 = new GameSyncedData();
     Field0.Parse(buffer);
 }
 public void Parse(GameBitBuffer buffer)
 {
     Field0 = new RequiredMessageHeader();
     Field0.Parse(buffer);
     Field1 = new GameSyncedData();
     Field1.Parse(buffer);
 }