public static string GetIpsaveFilePath() { string path = GameStorePath.GetStorePath(); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } return(Path.Combine(path, "lastip.txt")); }
private static string GetPasswordFilePath() { string path = GameStorePath.GetStorePath(); if (!Directory.Exists(path)) { Directory.CreateDirectory(path); } return(Path.Combine(path, "Password.txt")); }