public async Task <bool> Run() { if (RaptureAtkUnitManager.GetWindowByName("DeepDungeonResult") != null) { GameStatsManager.Died(); Logger.Warn($"We have died..."); RaptureAtkUnitManager.GetWindowByName("DeepDungeonResult").SendAction(1, 3, uint.MaxValue); await Coroutine.Sleep(250); return(true); } if (NotificationRevive.IsOpen) { NotificationRevive.Click(); await Coroutine.Wait(250, () => SelectYesno.IsOpen); SelectYesno.ClickYes(); return(true); } if (ClientGameUiRevive.ReviveState == ReviveState.Dead && SelectYesno.IsOpen) { SelectYesno.ClickYes(); return(true); } if (Core.Me.IsDead) { TreeRoot.StatusText = "I am dead. No window to use..."; await Coroutine.Sleep(250); return(true); } return(false); }
public static MonsterHuntQuest AddProceduralQuest(MonsterHuntQuest quest) { if (HuntData == null) { DoSetup(); } HuntData.ProceduralQuests.Add(quest); if (GameStatsManager.HasInstance && GameStatsManager.Instance.huntProgress != null) { GameStatsManager.Instance.huntProgress.OnLoaded(); } else { int?cachedHuntIndex = null; if (AdvancedGameStatsManager.HasInstance) { cachedHuntIndex = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Save(); } GameStatsManager.Load(); if (cachedHuntIndex != null && AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.cachedHuntIndex = cachedHuntIndex.Value; } } if (addedProceduralQuests == null) { addedProceduralQuests = new List <MonsterHuntQuest>(); } addedProceduralQuests.Add(quest); return(quest); }
public static IEnumerator DelayedStartCR() { yield return(null); GameStatsManager.Load(); yield break; }
public void Start() { //Do Something singleton = this; DontDestroyOnLoad(this); roundPlayerData = new List<RoundPlayerObjectManager>(); roundScoreData = new List<RoundScoreManager>(); }
private static void LoadGameStatsFirstLoad() { bool cachedvalue = FirstLoad; FirstLoad = true; GameStatsManager.Load(); FirstLoad = cachedvalue; }
public static void Unload() { if (!m_loaded) { return; } if (addedOrderedQuests != null) { foreach (MonsterHuntQuest q in addedOrderedQuests) { if (HuntData.OrderedQuests.Contains(q)) { HuntData.OrderedQuests.Remove(q); } } addedOrderedQuests.Clear(); addedOrderedQuests = null; } if (addedProceduralQuests != null) { foreach (MonsterHuntQuest q in addedProceduralQuests) { if (HuntData.ProceduralQuests.Contains(q)) { HuntData.ProceduralQuests.Remove(q); } } addedProceduralQuests.Clear(); addedProceduralQuests = null; } if (GameStatsManager.HasInstance && GameStatsManager.Instance.huntProgress != null) { GameStatsManager.Instance.huntProgress.OnLoaded(); } else { int?cachedHuntIndex = null; if (AdvancedGameStatsManager.HasInstance) { cachedHuntIndex = AdvancedGameStatsManager.Instance.cachedHuntIndex; AdvancedGameStatsManager.Save(); } GameStatsManager.Load(); if (cachedHuntIndex != null && AdvancedGameStatsManager.HasInstance) { AdvancedGameStatsManager.Instance.cachedHuntIndex = cachedHuntIndex.Value; } } HuntData = null; huntProgressLoadedHook?.Dispose(); huntProgressCompleteHook?.Dispose(); huntProgressNextQuestHook?.Dispose(); huntProgressProcessKillHook?.Dispose(); huntQuestCompleteHook?.Dispose(); huntQuestUnlockRewardsHook?.Dispose(); huntProgressQuestCompleteHook?.Dispose(); m_loaded = false; }
public static void SetPlayerStats(System.Action <GameStatsManager, TrackedStats, float> orig, GameStatsManager self, TrackedStats trackedStats, float value) { orig(self, trackedStats, value); if (trackedStats == TrackedStats.TIME_PLAYED && value == 0f) { GameManager.Instance.PrimaryPlayer.GiveItem("heart_holster"); } }
public void EndGame() { Debug.Log("Sending info"); Time.timeScale = 0; GameStatsManager gameStatsManager = new GameStatsManager(FindObjectOfType <PlayerData>().PlayerLogin.username, numSeconds); string json = JsonUtility.ToJson(gameStatsManager); StartCoroutine(HTTPCOnnector.instance.PostRequest("http://cheapdell.ddns.net:25567/leaderboard", json)); endGameUI.SetActive(true); endGameUI.GetComponentInChildren <TextMeshProUGUI>().SetText("Your time was " + string.Format("{0:00.00}", numSeconds) + " seconds!"); }
// Update is called once per frame void Update() { Instance = this; if (laserText != null) { laserText.text = (lasersStr + noOfLasers).ToString(); } if (missileText != null) { missileText.text = (missilesStr + noOfMissiles).ToString(); } }
void Awake() { if (Instance != null) { if (Instance != this) { Destroy(this.gameObject); } } else { Instance = this; } }
/// <summary> /// Revalidates the current <see cref="AdvancedMidGameSaveData"/> /// </summary> /// <param name="saveStats">If true, it will also save <see cref="AdvancedGameStats"/></param> public static void RevalidateMidgameSave(bool saveStats) { AdvancedMidGameSaveData midGameSaveData = null; if (VerifyAndLoadMidgameSave(out midGameSaveData, false)) { midGameSaveData.Revalidate(); SaveManager.Save(midGameSaveData, DaveAPIManager.AdvancedMidGameSave, GameStatsManager.Instance.PlaytimeMin, 0u, null); GameStatsManager.Instance.midGameSaveGuid = midGameSaveData.midGameSaveGuid; if (saveStats) { GameStatsManager.Save(); } } }
/// <summary> /// Анализирует успешность альбома /// </summary> public override void Analyze(AlbumInfo album) { var totalFans = PlayerManager.Data.Fans; GameStatsManager.Analyze(album.TrendInfo); var resultPoints = fansToPointsIncomeCurve.Evaluate(totalFans) * (album.TextPoints + album.BitPoints); resultPoints += resultPoints * Mathf.Lerp(0, trendsEqualityMultiplier, album.TrendInfo.EqualityValue); album.ListenAmount = (int)listenAmountCurve.Evaluate(resultPoints); album.ChartPosition = (int)chartPositionCurve.Evaluate(album.ListenAmount); var hypeImpact = hypeImpactMultiplier * PlayerManager.Data.Hype; var fansIncomeFromListeners = fansIncomeCurve.Evaluate(totalFans) * album.ListenAmount; album.FansIncome = (int)(hypeImpact * fansIncomeFromListeners); album.MoneyIncome = moneyIncomeMultiplier * album.ListenAmount; }
public static bool RainbowButBetter(Func <GameStatsManager, bool> orig, GameStatsManager self) { if (orig(self) && Pixelator.HasInstance) { radius.SetVector("_WaveCenter", new Vector4(0.5f, 0.5f, 0f, 0f)); radius.SetFloat("_DistortProgress", 0.5f); radius.SetFloat("_Strength", 0.4f); radius.SetFloat("_TimePulse", 1f); Pixelator.Instance.RegisterAdditionalRenderPass(radius); line.SetVector("_WavePoint1", new Vector4(0f, 0f, 1f, 1f)); line.SetVector("_WavePoint2", new Vector4(1f, 1f, 1f, 1f)); line.SetFloat("_DistortProgress", 0.5f); Pixelator.Instance.RegisterAdditionalRenderPass(line); rainbowUpdate.enabled = true; RainbowMat.SetFloat("_AllColorsToggle", 1f); Pixelator.Instance.RegisterAdditionalRenderPass(RainbowMat); Pixelator.Instance.RegisterAdditionalRenderPass(GonnerMat); if (GameManager.Instance.PrimaryPlayer != null) { GameManager.Instance.PrimaryPlayer.SetOverrideShader(GonnerMat.shader); } if (GameManager.Instance.SecondaryPlayer != null) { GameManager.Instance.SecondaryPlayer.SetOverrideShader(GonnerMat.shader); } } else { rainbowUpdate.enabled = false; } return(orig(self)); }
// // GET: /Stats/ public ActionResult Index(GameFilterViewModel model) { ViewBag.TeamItems = listItems.TeamsOnly(); ViewBag.SeasonItems = listItems.Seasons(); if (model.Team == 0 && model.Season == 0) { model.Season = Convert.ToInt64(ViewBag.SeasonItems[0].Value); model.Team = Convert.ToInt64(ViewBag.TeamItems[0].Value); } ViewBag.CompetitionItems = listItems.CompetitionsOfTeam(model.Team); IList <Game> games = gamedao.GetByFilter(model); GameStatsManager gsm = new GameStatsManager(games); ViewBag.Results = gsm.Results(); ViewBag.Stats = gsm.OverAllStats(); ViewBag.ResultsShooters = gsm.Shooters(); ViewBag.ResultsGoals = gsm.Goals(); return(View()); }
// Use this for initialization void Start() { Instance = this; }
public static void NewSession(Action <GameStatsManager, PlayerController> orig, GameStatsManager self, PlayerController player) { orig(self, player); if (OnNewGame != null) { OnNewGame(player); } }
// Token: 0x06000184 RID: 388 RVA: 0x000140F0 File Offset: 0x000122F0 public static void SetFlag(this GameStatsManager manager, CustomDungeonFlags flag, bool value) { CustomGungeonFlagsManager.SetCustomDungeonFlag(flag, value); }
// Token: 0x06000185 RID: 389 RVA: 0x000140FB File Offset: 0x000122FB public static void SetStat(this GameStatsManager manager, CustomTrackedStats stat, float value) { CustomTrackedStatsManager.SetCustomStat(stat, value); }
// Token: 0x06000186 RID: 390 RVA: 0x00014106 File Offset: 0x00012306 public static void RegisterStatChange(this GameStatsManager manager, CustomTrackedStats stat, float value) { CustomTrackedStatsManager.RegisterStatChange(stat, value); }
public static GameStats MoveSessionStatsHook(Func <GameStatsManager, GameStats> orig, GameStatsManager self) { AdvancedGameStatsManager.Instance.MoveSessionStatsToSavedSessionStats(); return(orig(self)); }
public static void ClearAllStatsHook(Action <GameStatsManager> orig, GameStatsManager self) { orig(self); AdvancedGameStatsManager.Instance.ClearAllStatsGlobal(); }
public static void EndSessionHook(Action <GameStatsManager, bool, bool> orig, GameStatsManager self, bool recordSessionStats, bool decrementDifferentiator = true) { orig(self, recordSessionStats, decrementDifferentiator); AdvancedGameStatsManager.Instance.EndSession(recordSessionStats); }
public static void BeginSessionHook(Action <GameStatsManager, PlayerController> orig, GameStatsManager self, PlayerController player) { orig(self, player); AdvancedGameStatsManager.Instance.BeginNewSession(player); }
// Token: 0x06000187 RID: 391 RVA: 0x00014114 File Offset: 0x00012314 public static bool GetFlag(this GameStatsManager manager, CustomDungeonFlags flag) { return(CustomGungeonFlagsManager.GetCustomDungeonFlag(flag)); }
// Token: 0x06000188 RID: 392 RVA: 0x0001412C File Offset: 0x0001232C public static float GetPlayerStatValue(this GameStatsManager manager, CustomTrackedStats stat) { return(CustomTrackedStatsManager.GetCustomStat(stat)); }