Exemple #1
0
 public GameOverScreenState(IGameOverScreenViewController gameOverScreenViewController,
                            IAudioPlayer audioPlayer,
                            GameStateSettings gameStateSettings,
                            ZenjectSceneLoader sceneLoader)
 {
     _gameOverScreenViewController = gameOverScreenViewController;
     _audioPlayer       = audioPlayer;
     _gameStateSettings = gameStateSettings;
     _sceneLoader       = sceneLoader;
 }
Exemple #2
0
 public SplashScreenState(ISplashScreenViewController splashScreenViewController,
                          IAudioPlayer audioPlayer,
                          GameStateSettings gameStateSettings,
                          ZenjectSceneLoader sceneLoader)
 {
     _splashScreenViewController = splashScreenViewController;
     _audioPlayer       = audioPlayer;
     _gameStateSettings = gameStateSettings;
     _sceneLoader       = sceneLoader;
 }
Exemple #3
0
 public GameInProgressState(GameStateSettings gameStateSettings, ZenjectSceneLoader sceneLoader)
 {
     _gameStateSettings = gameStateSettings;
     _sceneLoader       = sceneLoader;
 }