public GameOverScreenState(IGameOverScreenViewController gameOverScreenViewController, IAudioPlayer audioPlayer, GameStateSettings gameStateSettings, ZenjectSceneLoader sceneLoader) { _gameOverScreenViewController = gameOverScreenViewController; _audioPlayer = audioPlayer; _gameStateSettings = gameStateSettings; _sceneLoader = sceneLoader; }
public SplashScreenState(ISplashScreenViewController splashScreenViewController, IAudioPlayer audioPlayer, GameStateSettings gameStateSettings, ZenjectSceneLoader sceneLoader) { _splashScreenViewController = splashScreenViewController; _audioPlayer = audioPlayer; _gameStateSettings = gameStateSettings; _sceneLoader = sceneLoader; }
public GameInProgressState(GameStateSettings gameStateSettings, ZenjectSceneLoader sceneLoader) { _gameStateSettings = gameStateSettings; _sceneLoader = sceneLoader; }