private void InvertGravityIfNecessary() { Entities.WithAllReadOnly <GravityInvert>().ForEach(entity => { _helper.InvertGravity(); EntityManager.DestroyEntity(entity); }); }
private void InvertGravityIfNecessary() { Entities.WithAllReadOnly <GravityInvert>().ForEach(entity => { _helper.InvertGravity(); EntityManager.DestroyEntity(entity); }); }