Exemple #1
0
 private void HandleModeChange(GameState.Mode newMode)
 {
     if (newMode == GameState.Mode.Interplanetary)
     {
         _controllerManipulator.SetRotationTo(FixedRotation);
     }
 }
 private void HandleModeChange(GameState.Mode newMode)
 {
     if (newMode != GameState.Mode.Planetary)
     {
         return;
     }
     _controllerManipulator.CenterAtPlanet(GameState.Get.CurrentFocus);
     _cameraManipulator.SetHeightTo(15.0f); //todo change
 }