// Deals a card to the hand by adding a card to the hand card list. public void Deal(Card card) { handCards.Add(card); GameSimulation.IncrementDealingIndex(); if (debug) { MessageBox.Show("Draws a " + card.ToString()); } }
// Deals a card to the hand by adding a card to the hand card list. public void Deal(Card card) { handCards.Add(card); GameSimulation.IncrementDealingIndex(); if (debug) { MessageBox.Show("Draws a " + card.ToString()); } }