protected internal override void write() { base.writeH(2049); base.writeD(5404); base.writeB(IPAddress.Parse(Config.GAME_HOST).GetAddressBytes()); base.writeH(29890); base.writeH(32759); for (int i = 0; i < 10; i++) { base.writeC(1); } base.writeC(1); base.writeD(GameServerInfoHolder.getInstance().getAllGameserverInfos().Count); foreach (GameServerInfo current in GameServerInfoHolder.getInstance().getAllGameserverInfos()) { base.writeD(1); base.writeB(IPAddress.Parse(current.getIP()).GetAddressBytes()); base.writeH((short)Config.GAME_PORT); base.writeC((byte)current.getTypeGameServer()); base.writeH((short)current.getMaxPlayers()); foreach (Channel current2 in ChannelInfoHolder.getAllChannels()) { bool flag = current2.getServerName() == current.getServerName(); if (flag) { this.players += current2.getAllPlayers().Count; } } base.writeD(this.players); } base.writeC(0); base.writeD(0); base.writeD(0); base.writeD(0); }
public GameServerInfoParser() { bool flag = this._holder == null; if (flag) { this._holder = GameServerInfoHolder.getInstance(); } string text = "Data//GameServers.xml"; bool flag2 = File.Exists(text); if (flag2) { this.parse(text); } else { CLogger.getInstance().info("[GameServerInfoParser]: No Have File: " + text); } bool flag3 = this._holder != null; if (flag3) { this._holder.log(); } }
public static void Load() { LoginClientManager.getInstance(); PlayerTemplateParser.getInstance(); GameServerInfoParser.getInstance(); StartedInventoryItemsParser.getInstance(); RankExpInfoParser.getInstance(); StartedInventoryItemsHolder.getInstance(); TutorialParser.Load(); PlayerTemplateHolder.getInstance(); GameServerInfoHolder.getInstance(); RankExpInfoHolder.getInstance(); }
protected internal override void write() { CLogger.getInstance().info("Send: PROTOCOL_BASE_GET_SCHANNELLIST_ACK"); this.writeH((short)2049); this.writeD(5404); this.writeB(new byte[4] { (byte)1, (byte)0, (byte)0, (byte)127 }); this.writeH((short)29890); this.writeH((short)32759); for (int index = 0; index < 10; ++index) //10 { this.writeC((byte)1); } this.writeC((byte)1); int count1 = GameServerInfoHolder.getInstance().getAllGameserverInfos().Count; this.writeD(count1); for (int index = 0; index < 2; ++index) { this.writeD(GameServerInfoHolder.getInstance().getAllGameserverInfos().Count); this.writeB(IPAddress.Parse(Config.GAME_HOST).GetAddressBytes()); this.writeH((short)Config.GAME_PORT); this.writeC((byte)GameServerInfoHolder.getInstance().getGameServerInfo(index).getTypeGameServer()); this.writeH((short)GameServerInfoHolder.getInstance().getGameServerInfo(index).getMaxPlayers()); this.writeD(0); } int count2 = 0; // ХЗ небыло пока > 0 this.writeH((short)count2); for (int i = 0; i < count2; i++) { this.writeH(0); this.writeD(0); this.writeD(0); } int count3 = 1; // ХЗ на руоффе тут 1 this.writeC((byte)count3); for (int i = 0; i < count3; i++) { writeB(new byte[12]); // Всегда в конце нули. Руофф. } }
public GameServerInfoParser() { if (this._holder == null) { this._holder = GameServerInfoHolder.getInstance(); } string path = "data//gameservers.xml"; if (File.Exists(path)) { this.parse(path); } else { CLogger.getInstance().info("[GameServerInfoParser]: No Have File: " + path); } if (this._holder == null) { return; } this._holder.log(); }