public GameScreen(IGameWorld gameWorld, INetworkManager networkManager) : base("GameScreen") { GameWorld = gameWorld; NetworkManager = networkManager; PacketManager.Initialize(networkManager); var gameScreenUserInterface = new GameScreenUserInterface(); _interfaceController = new GameScreenUserInterfaceController(gameScreenUserInterface); UserInterface = new MyraUserInterface(gameScreenUserInterface); _bluePrintManager = new BluePrintManager(this); var updateResolver = new CameraBoundsUpdateResolver(_camera); _gameRenderer = new GameRenderer( new PlayerRenderer(), new WorldRenderer(), new LightMapRenderer(), updateResolver); _playerCreator = new PlayerCreator( GameWorld, _interfaceController, _camera, updateResolver); }
public PlayerCreator( IGameWorld gameWorld, GameScreenUserInterfaceController interfaceController, Camera camera, IUpdateResolver <IEntity> updateResolver) { _gameWorld = gameWorld; _interfaceController = interfaceController; _camera = camera; _updateResolver = updateResolver; }