Exemple #1
0
    public static void Save()
    {
        _saveData = new GameSaveLoad.SaveData();

        foreach (var item in _pathNames)
        {
            var data = StageData[item];
            _saveData.SetData(item + "_Score", data.Score);
            _saveData.SetData(item + "_Accuracy", data.Accuracy);
            _saveData.SetData(item + "_MaxCombo", data.MaxCombo);
        }

        GameSaveLoad.SaveGameFile(SaveDataKey, 0, _saveData);
        Load(_pathNames);
    }