Exemple #1
0
        /// <summary>
        ///     Defines the entry point of the application.
        /// </summary>
        /// <param name="args">The arguments.</param>
        public static void Main(string[] args)
        {
            //TestBoardExtensions();
            GameInputs  input         = GameProcessor.GetEnumFromArg(args, 0, GameInputs.Unset);
            OptimizerId optimizer     = GameProcessor.GetEnumFromArg(args, 1, OptimizerId.Schaepi);
            Stopwatch   totalDuration = new Stopwatch();

            totalDuration.Start();
            if (input == GameInputs.Unset)
            {
                GameProcessor.ComputeAll <IGameOptimizer <Game, CacheUsages>, Game, CacheUsages, GameInputs>(optimizer, EnumExtensions.GetValues <GameInputs>().ExceptElts(GameInputs.Unset).ToArray());
            }
            else
            {
                GameProcessor.Compute <IGameOptimizer <Game, CacheUsages>, Game, CacheUsages, GameInputs>(optimizer, input);
            }
            totalDuration.DisplayTime("Finished !");
            Console.ReadLine();
            Console.WriteLine("Tap to quit");
            Console.ReadLine();
        }
Exemple #2
0
        /// <summary>
        ///     Defines the entry point of the application.
        /// </summary>
        /// <param name="args">The arguments.</param>
        public static void Main(string[] args)
        {
            //TestBoardExtensions();
            GameInputs  input     = GameProcessor.GetEnumFromArg(args, 0, GameInputs.Unset);
            OptimizerId optimizer = GameProcessor.GetEnumFromArg(args, 1, OptimizerId.Schepi);
            //OptimizerId optimizer = GameProcessor.GetEnumFromArg(args, 1, OptimizerId.Jon);
            Stopwatch totalDuration = new Stopwatch();

            totalDuration.Start();
            if (input == GameInputs.Unset)
            {
                GameProcessor.ComputeAll <IGameOptimizer <Game, PizzaSlices>, Game, PizzaSlices, GameInputs>(optimizer);
            }
            else
            {
                GameProcessor.Compute <IGameOptimizer <Game, PizzaSlices>, Game, PizzaSlices, GameInputs>(input, optimizer);
            }
            totalDuration.DisplayTime("Finished !");
            Console.ReadLine();
            Console.WriteLine("Tap to quit");
            Console.ReadLine();
        }