private void GetReferences() { gameLoopUIController = FindObjectOfType <GamePlayUIController>(); targetGroupController = FindObjectOfType <TargetGroupController>(); audioController = FindObjectOfType <AudioController>(); }
private void Awake() { GameManegy = GameObject.Find("Game Manager").GetComponent <GameManager>(); PlayUI = GamePlayCanvas.gameObject.GetComponent <GamePlayUIController>(); GameInfoCanvas.gameObject.SetActive(false); }