public override bool Interactible(MemberInfo member, GameParameters parameters) { if (HighLogic.fetch != null) { if (HighLogic.LoadedSceneIsFlight) { return(false); } } if (member.Name == "fatalOption") { return(parameters.CustomParams <DeepFreeze_SettingsParms>().ECreqdForFreezer); } if (member.Name == "comatoseTime") { return(parameters.CustomParams <DeepFreeze_SettingsParms>().ECreqdForFreezer&& !parameters.CustomParams <DeepFreeze_SettingsParms>().fatalOption); } if (member.Name == "KSCcostToThawKerbal") { return(parameters.CustomParams <DeepFreeze_SettingsParms>().AutoRecoverFznKerbals); } return(true); }
public override bool Interactible(MemberInfo member, GameParameters parameters) { if (parameters.CustomParams <TAC_SettingsParms>().enabled) { return(true); } return(false); }
public override bool Interactible(System.Reflection.MemberInfo member, GameParameters parameters) { if (parameters.CustomParams <CL_GeneralSettings>().useAviationLightsEffect) { return(true); } else { return(false); } }
public override bool Interactible(MemberInfo member, GameParameters parameters) { if (HighLogic.fetch != null) { if (HighLogic.LoadedSceneIsFlight) { if (member.Name != "TempinKelvin") { return(false); } } } if (member.Name == "RegTempFreeze" || member.Name == "RegTempMonitor" || member.Name == "heatamtMonitoringFrznKerbals" || member.Name == "heatamtThawFreezeKerbal") { return(parameters.CustomParams <DeepFreeze_SettingsParms_Sec2>().RegTempReqd); } return(true); }
private static bool Prefix(GameParameters p, ref bool __result) { __result = p.CustomParams <GameParameters.AdvancedParams>().EnableFullSASInSandbox; return(false); }
internal static bool EnableKerbalExperience(this GameParameters p) { return(p.CustomParams <GameParameters.AdvancedParams>().EnableKerbalExperience); }
internal static bool EnableFullSASInSandbox(this GameParameters p) { // This is our own implementation of AdvancedParams EnableFullSASInSandbox for KSP < 1.6 // For KSP 1.6+ this gets patched out and the stock setting will be used instead return(p.CustomParams <BSSAutopilotSettings>().enableFullSASInSandbox); }
internal static bool RequirePilotForSAS(this GameParameters p) { return(p.CustomParams <BSSAutopilotSettings>().requirePilotForSAS); }
public override bool Interactible(MemberInfo member, GameParameters parameters) { if (parameters.CustomParams<TAC_SettingsParms>().enabled) return true; return false; }
internal static int CustomLvlReqForWheelRep(this GameParameters p) { return(p.CustomParams <BSSRepairSettings>().customLvlReq); }
internal static bool OverrideLvlReqForWheelRep(this GameParameters p) { return(p.CustomParams <BSSRepairSettings>().overrideLvlReq); }
internal static bool RequireEngineerForWheelRep(this GameParameters p) { return(p.CustomParams <BSSRepairSettings>().requireEngineerForWheelRep); }
private void HandleServerSettings(byte[] messageData) { using (MessageReader mr = new MessageReader(messageData)) { WarpWorker.fetch.warpMode = (WarpMode)mr.Read<int>(); Client.fetch.gameMode = (GameMode)mr.Read<int>(); Client.fetch.serverAllowCheats = mr.Read<bool>(); numberOfKerbals = mr.Read<int>(); numberOfVessels = mr.Read<int>(); ScreenshotWorker.fetch.screenshotHeight = mr.Read<int>(); AsteroidWorker.fetch.maxNumberOfUntrackedAsteroids = mr.Read<int>(); ChatWorker.fetch.consoleIdentifier = mr.Read<string>(); Client.fetch.serverDifficulty = (GameDifficulty)mr.Read<int>(); VesselWorker.fetch.safetyBubbleDistance = mr.Read<float>(); if (Client.fetch.serverDifficulty != GameDifficulty.CUSTOM) { Client.fetch.serverParameters = GameParameters.GetDefaultParameters(Client.fetch.ConvertGameMode(Client.fetch.gameMode), (GameParameters.Preset)Client.fetch.serverDifficulty); } else { GameParameters newParameters = new GameParameters(); GameParameters.AdvancedParams newAdvancedParameters = new GameParameters.AdvancedParams(); CommNet.CommNetParams newCommNetParameters = new CommNet.CommNetParams(); newParameters.Difficulty.AllowStockVessels = mr.Read<bool>(); newParameters.Difficulty.AutoHireCrews = mr.Read<bool>(); newParameters.Difficulty.BypassEntryPurchaseAfterResearch = mr.Read<bool>(); newParameters.Difficulty.IndestructibleFacilities = mr.Read<bool>(); newParameters.Difficulty.MissingCrewsRespawn = mr.Read<bool>(); newParameters.Difficulty.ReentryHeatScale = mr.Read<float>(); newParameters.Difficulty.ResourceAbundance = mr.Read<float>(); newParameters.Flight.CanQuickLoad = newParameters.Flight.CanRestart = newParameters.Flight.CanLeaveToEditor = mr.Read<bool>(); newParameters.Career.FundsGainMultiplier = mr.Read<float>(); newParameters.Career.FundsLossMultiplier = mr.Read<float>(); newParameters.Career.RepGainMultiplier = mr.Read<float>(); newParameters.Career.RepLossMultiplier = mr.Read<float>(); newParameters.Career.RepLossDeclined = mr.Read<float>(); newParameters.Career.ScienceGainMultiplier = mr.Read<float>(); newParameters.Career.StartingFunds = mr.Read<float>(); newParameters.Career.StartingReputation = mr.Read<float>(); newParameters.Career.StartingScience = mr.Read<float>(); //New KSP 1.2 Settings newParameters.Difficulty.RespawnTimer = mr.Read<float>(); newParameters.Difficulty.EnableCommNet = mr.Read<bool>(); newParameters.CustomParams<GameParameters.AdvancedParams>().EnableKerbalExperience = mr.Read<bool>(); newParameters.CustomParams<GameParameters.AdvancedParams>().ImmediateLevelUp = mr.Read<bool>(); newParameters.CustomParams<GameParameters.AdvancedParams>().AllowNegativeCurrency = mr.Read<bool>(); newParameters.CustomParams<GameParameters.AdvancedParams>().ResourceTransferObeyCrossfeed = mr.Read<bool>(); newParameters.CustomParams<GameParameters.AdvancedParams>().BuildingImpactDamageMult = mr.Read<float>(); newParameters.CustomParams<GameParameters.AdvancedParams>().PartUpgradesInCareer = newParameters.CustomParams<GameParameters.AdvancedParams>().PartUpgradesInSandbox = mr.Read<bool>(); newParameters.CustomParams<GameParameters.AdvancedParams>().PressurePartLimits = newParameters.CustomParams<GameParameters.AdvancedParams>().GPartLimits = newParameters.CustomParams<GameParameters.AdvancedParams>().GKerbalLimits = mr.Read<bool>(); newParameters.CustomParams<GameParameters.AdvancedParams>().KerbalGToleranceMult = mr.Read<float>(); newParameters.CustomParams<CommNet.CommNetParams>().requireSignalForControl = mr.Read<bool>(); newParameters.CustomParams<CommNet.CommNetParams>().plasmaBlackout = mr.Read<bool>(); newParameters.CustomParams<CommNet.CommNetParams>().rangeModifier = mr.Read<float>(); newParameters.CustomParams<CommNet.CommNetParams>().DSNModifier = mr.Read<float>(); newParameters.CustomParams<CommNet.CommNetParams>().occlusionMultiplierVac = mr.Read<float>(); newParameters.CustomParams<CommNet.CommNetParams>().occlusionMultiplierAtm = mr.Read<float>(); newParameters.CustomParams<CommNet.CommNetParams>().enableGroundStations = mr.Read<bool>(); Client.fetch.serverParameters = newParameters; } } }