Exemple #1
0
 private void Awake()
 {
     if (gameOverlordInstance != null && gameOverlordInstance != this)
     {
         Destroy(this.gameObject);
     }
     else
     {
         gameOverlordInstance = this;
     }
 }
 private void Start()
 {
     gameOverlord = GetComponent <GameOverlord>();
 }
    void Start()
    {
        gameOverlord = FindObjectOfType <GameOverlord>();

        DetermineRelease();
    }