static void Main(string[] args) { string inputFile; string outputFile; int treeDepth; string inputBoardAsAtring = "xxxxxxxxxWxxxxxxBxxxxxx"; if (args.Length < 3) { inputFile = "board1.txt"; outputFile = "board2.txt"; treeDepth = 3; } else { inputFile = args[0]; outputFile = args[1]; treeDepth = Convert.ToInt32(args[2]); } // read the board as a string from the input file inputBoardAsAtring = System.IO.File.ReadAllLines(@"" + inputFile)[0]; var board = new VariantDBoard(true, inputBoardAsAtring); Console.WriteLine(board.Print()); var movesGen = new MoveGenerator<VariantDBoard>(VariantDMoveGenerator<VariantDBoard>.Moves); var blackGen = new MoveGenerator<VariantDBoard>(VariantDMoveGenerator<VariantDBoard>.BlackMove); var root = new GameNode<VariantDBoard>(board, null, treeDepth, movesGen, blackGen, true); var minmax = new MiniMax.MiniMax<VariantDBoard>(true); var score = minmax.MiniMaxBase(root); var move = score.Item1.GetParentAtDepth(1); Console.WriteLine("Nodes generated: " + root.NumNodes() + "."); Console.WriteLine(move.Board.Print()); string[] lines = { "Board Position: " + move.Board.ToString(), "Positions evaluated by static estimation: " + minmax.StaticEvals + ".", "MINIMAX estimate: " + score.Item2 + "." }; foreach (var line in lines) { Console.WriteLine(line); } System.IO.File.WriteAllLines(@"" + outputFile, lines); }