private void Start()
 {
     StartCoroutine(ExecuteAfterDelay(delayDuration,
                                      () => musicPlayer.PlaySelectedMusicLooping(
                                          altMusic.Length > 0
                 ? altMusic.Concat(music)
                                          .Where(x => !x.name.Equals(musicPlayer.LastSongName))
                                          .Random()
                 : music)));
 }
 private void Start()
 {
     musicPlayer.PlaySelectedMusicLooping(music);
 }