// Start is called before the first frame update void Start() { GameModeScipt GameMode = GameObject.Find("GameMode").GetComponent <GameModeScipt>(); transform.localScale = new Vector2(transform.localScale.x * GameMode.Scale, transform.localScale.y * GameMode.Scale); Destroy(gameObject, 1f); }
// Start is called before the first frame update void Start() { GetModeSciptt = GameObject.Find("GameMode").GetComponent <GameModeScipt>(); }
void GetGameMode() { GameModeSciptt = GameObject.Find("GameMode").GetComponent <GameModeScipt>(); }