private int PrimaryWinMove(int playerID, GameMatrix gm)
 {
     for (int iii = 1; iii < 10; iii++)
     {
         if (gm.MoveLegal(iii))
         {
             if (gm.MoveWinner(iii, playerID) == playerID)
             {
                 return(iii);
             }
         }
     }
     return(0);
 }
    private int PrimaryBlockMove(int playerID, GameMatrix gm)
    {
        int nextPlayer;

        if (playerID == 3)
        {
            nextPlayer = 1;
        }
        else
        {
            nextPlayer = playerID + 1;
        }
        for (int iii = 1; iii < 10; iii++)
        {
            if (gm.MoveLegal(iii))
            {
                if (gm.MoveWinner(iii, nextPlayer) == nextPlayer)
                {
                    return(iii);
                }
            }
        }
        return(0);
    }