public void GetScore(string player, string RoomID) { GameModel game = GameManagerModel.GetInstance().GetGame(RoomID); string score = game.GetPlayer(player).Points.ToString(); Clients.Caller.sendScore(score); }
public ActionResult JoinRoom(NewRoomModel newRoom) { ViewBag.RoomID = newRoom.ID; ViewBag.Nickname = newRoom.Nickname; GameManagerModel gameModel = GameManagerModel.GetInstance(); ViewBag.Players = gameModel.GetGame(newRoom.ID).PlayerNickNames.Values; return(View("NewRoom")); }
private void HandleTransitionTimer(string roomId) { GameModel game = GameManagerModel.GetInstance().GetGame(roomId); string newQuestion = game.GetQuestion(); if (newQuestion == null) { Clients.Group(roomId).endGame(); } else { Clients.Group(roomId).newQuestion(newQuestion); } }
protected void Application_Start() { AreaRegistration.RegisterAllAreas(); // The order of this is important RouteTable.Routes.MapHubs(); WebApiConfig.Register(GlobalConfiguration.Configuration); FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters); RouteConfig.RegisterRoutes(RouteTable.Routes); BundleConfig.RegisterBundles(BundleTable.Bundles); AuthConfig.RegisterAuth(); GameManagerModel.GetInstance(); }
public ActionResult StartGame(StartGameModel startGame) { ViewBag.Player = startGame.PlayerName; ViewBag.RoomID = startGame.RoomID; ViewBag.QuestionNumber = 1; ViewBag.Question = startGame.Question; GameManagerModel gameModel = GameManagerModel.GetInstance(); try { ViewBag.Players = gameModel.GetGame(startGame.RoomID).PlayerNickNames.Values; } catch (Exception) { } return(View()); }
public void SendChoice(string player, string playerChoice, string roomId) { GameModel game = GameManagerModel.GetInstance().GetGame(roomId); PlayerModel result = game.SendAnswer(player, playerChoice); if (result != null) { Clients.Group(roomId).showResult(result); Timer transitionTimer = new Timer(10000); transitionTimer.Elapsed += (source, e) => HandleTransitionTimer(roomId); transitionTimer.Enabled = true; transitionTimer.AutoReset = false; transitionTimer.Start(); } }
public void JoinRoom(string nickname, string roomID) { GameManagerModel gameManager = GameManagerModel.GetInstance(); GameModel game = gameManager.GetGame(roomID); if (game == null) { Clients.Caller.throwExeption(); } else { game.AddPlayer(new PlayerModel(nickname, Context.ConnectionId)); Clients.Caller.submitJoinRoomForm(); } }
public async Task NewRoom(string nickname) { GameManagerModel gameManager = GameManagerModel.GetInstance(); Random random = new Random(); int randomNumber = random.Next(0, 9999); string newID = randomNumber.ToString("D4"); GameModel newGame = new GameModel(newID, 5); //change to new input textbox! PlayerModel newPlayer = new PlayerModel(nickname, Context.ConnectionId); newGame.AddPlayer(newPlayer); gameManager.AddGame(newGame); await Groups.Add(Context.ConnectionId, newID); Clients.Caller.submitNewRoomForm(newID); }
public ActionResult EndGame(EndGameModel endGame) { ViewBag.Player = endGame.Nickname; ViewBag.RoomID = endGame.RoomId; GameModel game = GameManagerModel.GetInstance().GetGame(endGame.RoomId); PlayerModel thisPlayer = game.GetPlayer(endGame.Nickname); PlayerModel winner = game.GetWinner(); if (thisPlayer.NickName.Equals(winner.NickName)) { ViewBag.MostLikely = "You won!"; } else { ViewBag.MostLikely = "The winner is " + winner.NickName + "!"; } ViewBag.MostPoints = "with " + winner.Points; return(View()); }
public void StartGame(string roomID) { string firstQuestion = GameManagerModel.GetInstance().GetGame(roomID).GetQuestion(); Clients.Group(roomID).startGame(firstQuestion); }